Saturday, August 28, 2021

OSR Keys & Gates - The Castles & Crusades Rpg Aligned With The Star Ship Warden Rpg book

 Back in Nineteen Eighty, the Wilderlands of High Fantasy was growing & changing with each & every expansion. Spies of Light Elf is another wilderness expansion for the Wilderlands from Judges Guild. 




















 Spies of Lightelf: Wilderness Book Two By Bryan Hinnen- Wilderlands project, histories, 25 maps, tables, three villages  Fantastic wilderness detail. Spies of Lightelf: Wilderness Book Two fills in a lot of the details on the side of the campaign setting for the Wilderlands of High Fantasy. And surprisingly it does this very well. The question in my mind is there far more going on out in the wilderness of the Wilderlands then anyone suspects. Yesterday we spoke about Portals of Torsh. And the opinion not fact that could there be a definitive connection between the occult technologies of the brass rings of  Castles & Crusades Stains Upon The Green and the portals of JG's portal series?! 


The portal technologies of  the module series Portals of Torsh, Portals of Irontooth, and Portals of Twilight concern a series of planar locations & dungeons which the characters can stumble into or explore. But these portals may lead to ancient locations in dungeons & other ruins that few survive from exploring. Such trips maybe one way. But these portals are reminding me of the microdimensional planar technologies of the Empire of the Petal Throne rpg. 


Given the collapse of the dimensional gates from the Human Empire. Are we actually looking at old gateway technologies that other races stumbled upon and started using?! Anything is possible but the number of campaign setting worlds that might have been cut off by the collapse of the gates of the Human Empire?! 
How many planets continued as local interstellar  governments struggled with keeping up with the local sector demands?! 
Could this partially responsible for the full on cut off situation that we see in original Traveller?! 
Might this same style of hyperspecial gate collapse & hyperspacial shunt  be responsible for some of what has  happened to the Starship Warden?!? 


































The brave starship flies through & hyperspecial gateway which messes with the unreality of the ship. Throughout space & time the events of the the microdimensional planar technologies of the Empire of the Petal Throne rpg echo. These events even blast a number of psychics causing the 'Scream' in Stars Without Number Revised. Star faring empires suddenly caught in the wake of events without their control. 


















Now imagine that one of these worlds cut off from the rest of the interstellar community might be called Blackmoor & that a treacherous interstellar spacer sees an opportunity to land during the chaos. This is merely idle speculation but it begs the question. Does the wilderness hold far more then the adventurers suspect?! 

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