" If your looking for the original , where it began, old school town, by the co-creator of Dungeons and Dragons, this is a must read/play, for any serious role play gamer."
Sometimes its all about returning to where it all began & especially on the Starship Warden for me. Flashback to Eighty Two a smoke filled room with four older gamers of fourteen year old & us younger players. We were aboard a spacecraft roaring through interstellar space. But none us of knew it. As far as our PC's were concerned we in Greyhawk coming into the one horse village of Hommlet. Today we pick up right here.
The old tricks are the best ones & DM Steve may be slick. But he's not slick enough to know that we both had been through my uncle's twists & turns inspired by The Dragon magazine's 'Metamorphosis Alpha Modifications' by A. Mark Ratner (Dragon #16). And this article concerned using mutant animals & other mutations within Metamorphis Alpha first edition. Now this has been addressed within the current Starship Warden rules & Amazing Adventures rpg rules. Back in '82 nobody really addressed the fact that there were talking animal NPC's when you were playing with Dwarves, Elves, etc. Especially given the fact that we were playing with these. Why?! Because this was the DM's home brewed campaign world. So it flew completely over our heads that we were aboard a star ship.
But it brings up another point, what was the original form & function of the castles & forts aboard the Warden?!
The 1930's deck of the Warden get's invaded by orcs, gnolls, etc. because some evil god has turned on the faucet of power on?! This didn't happen overnight, this has been going on for centuries. The PC's going from village to village could in point of fact be using facilities that were meant for vacation resorts or other facilities. This is especially true when my uncle used the article 'Still More Additions to MA' by James Ward (Dragon #8). And one of my PC's had his face taken off by some fish thing from the clone vats. Modern DM's can use Castles & Crusades Monsters & Treasure to create their own face rippers.
So to loop it around Europe has always been aboard the Warden?! Does this mean that the temples, religious sites,etc. are also copied?! All of the major & minor ones?! Well this might help to explain how the 'evil gods' of Greyhawk may have come in?! And why the T1 The Village of Hommlet is a perfect introduction. Next time the march & match of history.