Thursday, June 5, 2014

Mark Ellis's Justice Machine Objects of Power Graphic Novel Released!

Grab It Right Over
Mark Ellis has finally released the latest incarnation of the Machine for those of us who know who the 'Justice Machine is. This is the latest incarnation of one of the more interesting supers groups that came out back when comic books took risks back in the early 80's.
Who are the Justice Machine? Well, Wiki has a nice break down: 

In the first two versions of the team, the Justice Machine is an elite law enforcement agency from the planet Georwell, aparallel world with advanced technology that the Machine members believe is a utopia. Arriving on Earth in pursuit of Maxinor, a criminal and accused terrorist from their world, the team members soon discover that Georwell is much morefascist and dystopian than they had previously believed. Meanwhile the Georwellian authorities have activated a second team, called 'the Guardians' in the Noble series, or the New Justice Machine in the Comico series.
Zarren, their superior, has the Machine indicted as traitors and they have no choice but to remain on Earth. Zarren recognizes that Georwell's government is corrupt, but he has no desire to change the system; he merely wants to advance to a position of more power. The Machine's idealism might interfere with his own personal goals. Later, Zarren falls victim to his own schemes and must flee to Earth, where he sets himself up as the president of small South American island, the Arriba Atoll.
"Georwell" is a play on George Orwell, the author of 1984, and the society of Georwell is based on the society of 1984, though much more technically advanced.
Object of Power, an original Justice Machine graphic novel by Ellis and artists David Enebral and Ivan Barriga is scheduled to be published by Bluewater Productions in 2014.

More right over
According to Mark Ellis's Ink blog: 
The Justice Machine: Object of Power is not just a new adventure of the team. The over-arching plot explains, expands and rectifies long-standing  mysteries of the convoluted backstory.
In the third issue of The Justice Machine produced by Noble Comics, the team joined New Haven, an Earth organization operated by a mystery man named Hammet Dash. The intention was for the Machine to learn that New Haven was as totalitarian as the Georwell government had been, but those stories were never told. In 1983, after publishing five issues of The Justice Machine, Noble comics folded.
Texas Comics published the Justice Machine Annual #1, which continued the Noble continuity. Another issue was completed, but printed several years later by Innovation as a “Summer Spectacular”.
In 1985, when the Justice Machine was picked up by Comico, it underwent a reboot, partly to accommodate the inclusion of Bill Willingham’s popular super-team, The Elementals but also because of the two-year publication gap between The Justice Machine Annual and issue #1 of The Justice Machine Featuring The Elementals.
In the Comico version, the team joined New Atlantis, a utopian society located on an artificial island created by Dash Hamilton. Despite the similarities to the Noble comics backstory, the continuity established in the Comico series is the one considered official. It’s the one I followed when I wrote the Machine for Innovation and Millennium.
I always had a germ of an idea about blending the two continuities, but I never gave it too much thought.
When Dynamite Comics approached me about either licensing or purchasing the Justice Machine property but with the caveat they had the right to reboot the series, I turned down the offers–twice. Although there were other  issues affecting my refusal, I didn’t care for the proposal of rebooting The Justice Machine yet again.
As far as I was concerned, it wasn’t necessary– the original concept of Georwell had never been adequately explored…or its weird connection to George Orwell’s 1984 ever explained.
Granted, it would have been easier just to start over—and maybe do away with that whole exiles-from-a-totalitarian-world origin—but I felt those underpinnings were integral to making the Justice Machine unique among countless other super-hero teams…not to mention making them so fondly remembered after 30-plus years.
However, I did want to make some changes—first and foremost with the Justice Machine’s costumes. Always in the past, the members of the Machine wore individualized outfits but this time around I wanted more a uniform look.
To that end, I wanted them to wear a unifying insignia, a scales of justice within a gear wheel, first designed by Darryl Banks and refined by Melissa Martin-Ellis. The insignia is functional, serving a variety of purposes.
Artist Roberto Castro came up with several renditions of new uniforms for the team, but I preferred the final designs by Preston Asevedo, although he had gone in the direction of individualized costumes first as well. When the new design was finalized, Preston and color artist Deirdre DeLay-Pierpoint stayed as close to the original color schemes of the characters as possible.
While the visuals were being  worked on, I crafted the basic storyline, knowing all along the prologue would pick up a year after the last issue of the Millennium series.  From there, we would move forward to create a new continuity without violating anything that had come before—including the five issues published by Noble so long ago.
Object of Power introduces a retooled Justice Machine and basically returns the team to square one.
So, where does The Justice Machine go from there?
Anywhere, actually…but when and where is something I can’t predict.
 More information right over
And the official Machine Website right over
New Machine interview by Ellis right over

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