What can you do in twenty one pages of a 2d6 espionage rpg of spies, super spies, and then the folks in the trenches?! You can learn that you can't trust anything or believe the world around you. There are times when you can't trust anyone or anything and this is the basis for the Violation of Truth: 2D6 Adventure in a World of Spies and Secrets by Michael Brown. There is one PC type in Violation and that is agent. There is a salad bar of PC options with career paths, character choices, skills, and more all a part of the world of the spies in the trenches in the Violation of Truth: 2D6 Adventure in a World of Spies and Secrets.