"Lion & Dragon is a Medieval Authentic OSR game. Until now, you only thought you were playing "medieval fantasy"!
"With Lion & Dragon, the rules of the original tabletop RPG have been adapted to create a more historically authentic medieval experience, to reflect the grittier and yet more mythic world of a magical medieval Europe."
"L&D includes new rules governing social class and materials on culture to help a GM craft a world that feels closer to the world of the 100-years war or the War of the Roses. It has a grittier and more dangerous feel to reflect the cheapness of life at the time. Also included are sections on medieval economics, law & justice, and chapters with monsters and magical items based on authentic medieval legends. Finally, a completely revamped magic system is based on actual grimoire-magic as the medieval magicians really envisioned it."
But there's so much more then to Lion & Dragon then simply the Rose War. And that's the fact that Europe is in flames around the Rose War itself. Sure, England is the center mass of a very large web of conflict & trade. But Europe itself is a mere player at the edges of Chaos which wants to tear the web of the Old World apart unto itself. One of the things about Lion & Dragon is the modular nature of the rpg. And no where is this more represented by the Rpg Pundit Presents title Hecate's Tomb.
The adventure provides a solid mix of mystery, exploration, and interaction, combining several tropes. There's a cult, a well-developed dungeon, brigands, some magic, and an optional hidden boss built in that can really ratchet up the danger.
Blackheath is the main town supporting the action and mystery of the adventure. From this town, the characters investigate mysterious disappearances and rumours in the surrounding areas.
There are some great antagonists developed as adversaries for a party of low-level adventurers. I would suggest a party of four from 1-2nd level. I played with three 1st level players, and they were nearly wiped out by the first real encounter."
The encounters, webs of secrecy, and more are a little more then the average 1st level PC is going to be able to handle. And the review up points my own experience actually playing Lion & Dragon at first level in Hecate's Tomb. There's far more going about the player's PC's paygrade. And this happened quite often but as we as a party had to learn to adjust so did the other players.
And this included our experiences with other true era NPC's especially traders, craft's men & more. Europe is much bigger place then we as players were expecting. We encountered Spainards, Italians, Swiss, French, and more which opened our eyes to the fact that we might be making incredible journeys to faroff lands than we might be expecting.
And we also dealt with undead who dated back before the empire of Rome and much worse. And it has been this eye towards detail that has been my own experience playing Lion & Dragon. This is a game that is far more then the sum of it's parts.
Players are not expecting the modular nature of Lion & Dragons which enables the DM to slip back door resouces time & again.