" In 2210, scientists discovered a wormhole allowing travel to the opposite side of the Milky Way galaxy. Once across, exploration teams discovered worlds far more suited to human habitation than those in star systems nearer to Earth. Were they terraformed by some unknown race? Are they just a coincidence in the vast diversity of the universe?
Over the ensuing years humans left Earth and began to colonize these worlds. Nation-backed colonies. Corporate colonies. People who simply no longer felt compelled to remain on Earth. The best and brightest.
In 2331, the unthinkable happened. The wormhole collapsed leaving those in Clement Sector cut off from Earth. Now these new worlds and new civilizations must stand on their own.
The year is 2342. Adventure awaits!"
So a friend gave me a pdf of The Clement Sector Core Setting Book and this is a high science fictional sector book for the The Cephius Engine Rpg or old school Traveller rpg campaigns. This setting book ties all of Independence Games other supplement books together into an interstellar campaign.
The second edition of our core setting book, this edition also contains information from our popular Player's Guide, Career Companion, and Career Tracks." The Clement Sector Core Setting Book has all of the material from the older edition of the supplement The Clement Sector Core Setting Book. There's a lot of material in this supplement & a ton of it is thrown into the interstellar scene that Independence Games' science fiction universe.
This is a very tight campaign & well laid out. There is a lot happening within the Independence Games' science fiction universe and the interstellar scene is a very busy place. Busy enough to get the PC's into a ton of trouble & then some. But this is a very easy setting to insert game adventures into so that the interstellar stage works as a whole cloth gaming universe.
If it was me that was using Clement Sector Core Setting Book then I grab a copy of Cepheus: Faster Than Light! to get the PC's in on the adventure hooks that are present within the sector books to get things rolling right away.
The Clement Sector Core Setting Book is a perfect slide in for the original Traveller rpg box set. The mysteries presented in the sector book fit right into the Traveller setting universe without upsetting the whole cloth campaign works at all.
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