"Gerard de l'Automne was meditating the rimes of a new ballade in honor of Fleurette, as he followed the leaf-arrased pathway toward Vyones through the woodland of Averoigne. Since he was on his way to meet Fleurette, who had promised to keep a rendezvous among the oaks and beeches like any peasant girl, Gerard himself made better progress than the ballade. His love was at that stage which, even for a professional troubadour, is more productive of distraction than inspiration; and he was recurrently absorbed in a meditation upon other than merely verbal felicities."
"The grass and trees had assumed the fresh enamel of a mediaeval May; the turf was figured with little blossoms of azure and white and yellow, like an ornate broidery; and there was a pebbly stream that murmured beside the way, as if the voices of undines were parleying deliciously beneath its waters. The sun-lulled air was laden with a wafture of youth and romance; and the longing that welled from the heart of Gerard seemed to mingle mystically with the balsams of the wood."
A Rendezvous in Averoigne
Clark Ashton Smith
There's something unique about a land where wizards rule. Marvels abound. Glamour tantalizes. Dangers await, cloaked in illusion. Whether a hero chooses to wield magic or steel, conjuring up adventure becomes as easy as a walk through the rolling hills of Nouvelle Averoigne - or one of the other dozen principalities that make up this remarkable land. And when the world's most powerful wizards are also its craftiest princes, nothing is ever quite as it seems."
Today was a day of answering questions to my players as to why does Glantri wizards & magus keep showing up in various campaign settings. They keep showing up in lots of those campaign setting that we've run over the years. And there's a very good reason for this. Upon Mystara the magic of Glantri is unique & this goes right down the blood lines of The Château Sylaire of the Ambrevilles, in the province of Nouvelle Averoigne. And this goes all of the way back to Tom Moldvay's X2 Castle Amber.
But what could Glantri have that's so valuable?! And the answer to this is a actually magic expertise & knowledge. This knowledge is unique to the country which is always looking for new markets for its trade & to keep its higer level wizards on the run across the planes. This focus that produced the d'Amberville family who are at the heart of so many affairs within the occult circles of the planes. The family has keen interests in both Greyhawk & even Zothique. The d'Amberville family has agents roaming far & wide enabling its eyes, ears, and mouths to have the attention of royals across the planes.
We talked about this fact reflecting in Clark Ashton Smith's writings of This isn't an accident & goes back to Smith's originla writings & poetry:
- Beast of Averoigne, The (1933)
- Colossus of Ylourgne, The (1933)
- Disinterment of Venus, The (1934)
- Enchantress of Sylaire, The (1941)
- End of the Story, The (1930)
- Holiness of Azédarc, The (1933)
- Maker of Gargoyles, The (1932)
- Mandrakes, The (1933)
- Mother of Toads (1934)
- Rendezvous in Averoigne, A (1931)
- Satyr, The (1931) [Variant Conclusion to "The Satyr"]
- This is something that I've applied to many of my campaigns time & again. The presence of Glantri wizards,witches, & magus almost everywhere. The royal families of Mystara have their hooks into the Glantri wizards,witches, & magus who in turn have their claws into their interests across the planes. Wizards make excellent spies & spy masters just ask John Dee. But as we'll soon see there are hidden levels to this.
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