'The Drums of Death (The Drums of the Babi-ngepet)' By Caveman came my a couple of days ago & this a perfect adventure for a group looking to start a Hyperborea rpg campaign. There's a little bit of everything in this adventure. The set up is classic Hyperborea rpg Swords & Sorcery goodness; "Set in an inland region, many miles from the coast: From a secure location, night-raids on local farmers, hamlets and villages have been occurring for a few weeks within the territory of a minor lord. The raids have one thing in common, before the attacks occurs, drums can be hears echoing in the night. Many of the villagers are being taken as prisoners by whomever is behind the attacks. But those who flee state that it is a wild gang of marauders, perhaps orcs that came threatening their home."
Your party is hired to take on the problem of the orcs and solve it. Not so fast there's more going on under the surface of course.
Clocking in at seven pages Caveman's little adventure does an excellent job of bringing the pain to the PC's with both orcs, and bandits mixed in. This is classic old school encounter & adventure with a bit of a dungeon crawl throwin. There's nothing here that's going to break a campaign in two but there's just enough to provide a group of players with a jump off point. And all of the classic adventure elements are here:
- dangerous orcs & thier nasty antics
- wandering monsters to ruin a party's day
- bandits & dangerous NPC's
- a bare bones adventure plot to hang 'The Drums of Death' (The Drums of the Babi-ngepet)'
What 'The Drums of Death' (The Drums of the Babi-ngepet)' does is lay the foundation of a campaign while providing the PC's the laddar they need to get deeper into the world of Hyperborea. This is a great little adventure with just enough to get a party started in the world of Hyperborea.