Looking through the classic Dragon magazine issue#113 Sept 1986 for an NPC idea for our post apocalytic White Star & Warriors of the Red rpg powered campaign last night. I came across an old classic article for Gamma World 2nd edition.
The classic second edition Gamma World rpg article 'Cold Steel' by Scott A Hutcheon details the Hunter class of robots. These cybernetic organisms have appeared in my campaign time & again. Since we're almost done with the Red Shadow faction. Perhaps it's time to introduce the players to another rather nasty NPC.
via the old school tumbler here.
We've used these cybernetic organisms before to call them simple robots is a disservice to these entities. In our games over the years we've given them personalities, motives, and goals because these things are equipped to take on full blown mecha and survive. Sure their no match for a Gamma World second edition death machine. But these things can & will take out mutant demi gods with little issue. And when your dealing with experienced players there should be entities way above your party's paygrade. The Cybohunter is a beast ;'TYPE: Cybernetic Hunter/Tracker
HIT DICE: 30d10
SENSORS: A/B/D/E/F (Scent)
MS: 1d4 + 12
IN: 1d10 + 11
DX: 1d10 + 11
PS: 5d10 + 30
SPEED: FEET = 24/1800/72
Monsters like Magic Pig Media's Star Kraken or the Cosmic Behemoth are capable of ruining a party's day from Outer Space Raiders Volume 2: Aliens, Creatures & Foes. So entities like the Cybohunter are not that far off base when it comes to higher level encounters.
Surely I'm being unfair with such a powerhouse of a series of cybernetic entities?! Well yes & no, let's turn the clock back to 2015 when Ivanhoe Unbound was publishing material. And Aliens, Androids, & Aberrations slid across my desk.
Next time forbidden technologies, The Mutant Future connection, and more coming up.