"I felt like lying down by the side of the trail and remembering it all. The woods do that to you, they always look familiar, long lost, like the face of a long-dead relative, like an old dream, like a piece of forgotten song drifting across the water, most of all like golden eternities of past childhood or past manhood and all the living and the dying and the heartbreak that went on a million years ago and the clouds as they pass overhead seem to testify (by their own lonesome familiarity) to this feeling. Ecstacy, even, I felt, with flashes of sudden remembrance, and feeling sweaty and drowsy I felt like sleeping and dreaming in the grass."
The Dharma Bums (1958) By Jack Kerouac
There isn't a day that goes by in life when social media absolutely drives me insane. The sameness of it all cuts like a knife through a man's soul. So when I've been away from it for a day or so its like break fromthe hollow desert of an empty echoing chamber. So let's pick it up again from this blog entry here.
And that brings us to thoughts of a wilderness that lays just beyond the substance of the imagination of reality in the for now & the yet to be. Over the years there's been this campaign & setting that's been aching to get out of my head. Someplace between the Phantasm films, hard core Sword & Sorcery, bits of the CW's Supernatural, & original Dungeons & Dragons or perhaps B/X D&D. Somplace between a modern supernatural horror game & full on Sword & Sorcery. Karl Edgar Wagner's Kane keeps prowling the edges of dreams & nightmares. If Karl Edgar Wagner's Kane is the anti champion of the Balance then perhaps he looked upon his Earth & things went down hill from here. Did the gods & supernatural monsters really ever really leave Earth? Or are they still here?
Is there a weird wilderness planar realm that bleeds into our world on occassion taking humans as food, slaves, or worse?! Blobs of planar weirdness that Kane alludes to & Elric slid into on occassion that PC's might find themselves in becomes a possibility.
Now talking with DM Rick & Steve we spoke at length about the Bakshi Burroughs realms. How PC's crossing over into these demi planes may pick up mutations or worse from their stay. And how wizard warlords often use Chaos magics to make mutates or mutants as shock troops or guards.
What happens when your average PC & party from say a modern world of the '00's finds himself face to face with a mutant warrior group from Bakshi's Wizards only to find out that its not a come on. And then finds themselves saved by a Robin hood style fighter whose party has been hustling out in this realm for ages. We got glimpses of this in the Dungeons & Dragons cartoon episodes 'The Time Lost' episode 23 from season three in 1985 & the 'Lost Children' episode 12 Season one in 1983.
Let me bring this back to Nightshift Veterans of the Supernatural Wars & Age of Conan both by Jason Vey. The Age of Conan sorcerer rules are fierce & very dangerous. They give black sorcerers teeth, & have almost all of the usual Lovecraft along with Conan monsters & demons of the Outer Darkness to them. If you were paying attention to yesterday's blog entry on Mars. Then you know that the gods of Law & Chaos from Michael Moorcock's eternal champion mythos wear different masks depending upon the reality of the Million spheres. And perhaps the million spheres are actually aspects of this unreality that occasionally allows horrors into this Earth.
This brings to mind many of the abominations, freaks, & horrors that seem to prevade Lamentations of the Flame Princess adventures. The idea of one off horrors that could be randomly created due to the weird radiations of Law & Chaos are very appealing. But also the idea of many of Lamentations of the Flame Princess's dungeon & adventure design philosphy might also apply here.
A mix of the normal Dungeons & Dragons monsters as well as the occasional mutated one off that has some special tie to with regards to the adventure or location. These are all elements that are still being toyed with at the moment.