Friday, May 13, 2022

Sword & Sorcery Timelines & Alternative 2d6 Time Travel Cepheus Engine rpg Campaign Action

This is going to pick up right from this rpg blog post here. Time travel is a dangerous & expensive business, alternative Deep Time worlds with humanity or alternative humanity could be far more alien to our 2022 eyes. Reading through the Empire of Time rpg & the Barbaric rpg today there's some ideas that are rattling around my mind. Could the Barbaric rpg actually hold some real potential for truly alien human societies for your 2d6 time traveling campaigns. 

The thumb print of humanity is a very minor thing in Empires of Time, and sifting through Scandinavian Legendary Creatures for Barbaric! leads me to wonder if the player's PC's stumble upon the remains of ancient literal godforsaken ruins. And the fact that the 'monsters' might actually be ancient alien like creatures left behind by the gods of Scandinavian Legendary Creatures. Things left behind within the Deep Time of  the Empire rpg?! Things left far before the time when the oceans drank Atlantis, and the rise of the sons of Aryas?! 

The Sumerian culture of Warlords of Atlantis seems oddly familar and yet has the required undercurrent of Lovecraftian horror to it. But not the usual H.P. Lovecraft mythos  horror with a bit of tweating. Perhaps the player's PC find themselves at the end of one cycle of Ragnarok before the beginning of another phase of humanity. And this could explain the instance of Terminal spies among the societies of Warlords of Atlantis. 

Reading through Warlords of Atlantis brings up an idea with an alternative 43 AD rpg timeline. What if the Romans never actually left the whole of the U.K.?! And the very land started to turn against them?! The very land turns against the Romans & too a certain extent the Celtics as well who ally themselves with them. The 2d6 is far closer to Zenobia coupled with a d100. But the information within 43 AD rpg is invaluable. And a time travelling trading campaign in alternative timelines means that things can get very interesting very fast. 

The dangers of Deep Time also means looking into Dougal Dixon's The New Dinosaurs: An Alternative Evolution for alternative dinosaur species ideas. The book contains countless examples of alternative evolution for prehistoric dinosaurs abilities, enviromental concerns, & more. For a time travel game campaign that focus on alien weirdness Dougal Dixon's books & the prehistoric ideas within The New Dinosaurs: An Alternative Evolution helps to move things along. 

Porting into an alternative timeline can make the difference between simple survival & a successful campaign. 

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