"An unraveled dream of new worlds turned nightmare; lost in the deep beyonds, the Warden is your home, your world, your end"
When it comes to post apocalyptic rpg's there are a few that really get under my skin in the same way that Metamorphosis Alpha first edition rpg did. The Goodman games version was solid but really wasn't my cup of tea. But last year Troll Lords announced they were doing a Kickstarter with James M. Ward. Long story short I missed it. And its new version of Starseige which is powering the Starship Warden rpg was written & designed by Jason Vey from the Amazing Adventures rpg. Did I mention that the Starship Warden is massive clocking in at six hundred & forty eight pages of space trapped goodness.
So being the post apocalyptic fanatic that I'm, I ordered the Starship Warden rpg book from Troll Lord Games & the pdf along with it! The book lives up to the hype because it has so many campaigns, adventure locations, new mutant monsters, & much more. The Starship Warden rpg book is so much more. On the one hand this the Starship Warden rpg book is also a campaign setting book as well as its own rpg system book all in one.
This is basically an all in one sci fi rpg & campaign setting or system depending upon how one looks at it. Can it be played with classic Castles & Crusades rpg. And that goes back to a recommendation of James M. Ward said about using the Starship Warden rpg book as the starting point for a C&C campaign starting point. This means that the peusdo European areas of the Warden could be used as the starting point for such a campaign. Players however don't need to know that their PC's are starting in such an area.
So if we go by the Rings of Brass, magical portals that lead to dwarven roads carved through the planes from Castles & Crusades Stains Upon The Green then perhaps these account for the appearance of the Elven prince Wren upon the Warden. Prince Wren is from 'Starship Warden: Saving Wren and Deck Expansions adventure module.
We know that there are replica of European castles aboard the Warden perhaps some of these are a bit too exact. Some of the castles details mimic the Dwarven runes & these in turn act as a gateway for the magicks of the brass rings .
So perhaps that inn where the PC's meet isn't simply located an isolated mountain village. Perhaps its a part of a mountain retreat that was originally a ski resort lost in a post apocalyptic star ship a million miles from where the adventurers were expect themselves to be.
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