Tuesday, June 1, 2021

OSR Lovecraftian Commentary - Flying Buffalo's Citybook Series & The Sinister Secret of Saltmarsh Series by Dave J. Browne with Don Turnbull.

 "With 22 businesses and services for seaport cities, mariners of every sort can
find excitement and adventure. Establishments are complete with detailed maps,
fully developed NPC personalities, and over 60 suggested scenarios.  Includes scenarios written by Dave Arneson, Michael Stackpole, Bear Peters, and Charles de Lint."

This blog entry picks right up from this blog entry here. So its been one of those incredibly busy days that we've had here in Connecticut. So its been one of those days where we've had to turn back to the OSR &  old school once again. And in this case it's Steve Crampton's Facebook post that reminded me of an underultiized old school resource. And un thus case its Citybook Port 'o Call. And Citybook Port O'Call goes all of the way back to '84. While the entire Eighties moved at light speed. We slowed the fast forward with a mixing of D&D with a bit of H.P. Lovecraft's Dream cycle by placing Citybook Port 'o Call.  within the Dream realms. Flash forward to June 1st 2021. And we need an OSR  flash mini campaign?!  Now this all goes back to  Eldritch Tales: Lovecraftian White Box By Raven God Games. 

If  Citybook Port 'o Call ties in the U1 series of Sinister Secret of Saltmarsh Series by Dave J. Browne with Don Turnbull. Then it stands to reason that the Alchemist is the key to the first part of this. 

Then now would be the perfect time to add in the lord of the underworld  from Citybook Freakshow. The cult of Dagon & the Deep Ones are leaning on the lord of the underworld because of the competition from Alchemist & his smugglers from the Sea Witch. The lord has his assassins knock off the alchemist. And then he's brought back by a Lovecraftian necromancer from the cult again & again to reveal the routes into the harbor. The Deep Ones don't like the competiton. 

The Deep Ones have three things their interested in humanity, breeding, & expanding their operations under the cloak of the Freakshow section of the urban landscape. The alchemist & his crew are a part of a rival outfit. That's namely the Slavers organization from A0- A4 'Against The Slave Lords'. The Deep Ones & the Cult of Dagon are making a move on the port. And the Slavers represent an obstacle. Why?! 
We'll get into that coming up! 

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