"HOSTILE is a gritty, near future roleplaying setting for the 2D6 Cepheus Engine rules that is inspired by movies like Outland and Alien. It is a universe of mining installations, harsh moons, industrial facilities, hostile planets and brutal, utilitarian spacecraft.
And out here the Unknown is real – it is horrific: there are rumors of the disturbing side-effects of hyperspace, of ancient horrors entombed on icy moons, and of monsters – killer aliens, perfectly evolved to survive the hostile wastes of space – at any cost!"
My first impression of the Zozer games Hostile rpg is that apparently Paul Elliott has been looking at my old Blockbuster rental account there are some really sweet Eighties & Nineties sci fi action films on here. Hostile rpg clocks in at a whopping three hundred pages of gritty Alien bashing fun! This is Cepheus Engine goodness with a 1970s 2D6 RETRO RULES engine modified out for this style of 'Bug hunt' game but man there's so much that can be done with the Hostile rpg.
Now I've covered the 1970's 2d6 Retro Rules in the past & Hostile is three shades to the wind different. These are expansive, expressive, gritty, & nasty easily able to handle a mercenary game out on the edges of known space. Or busting heads on some cyberpunk pirate ship sitting in the middle of hyperspace. And the technology is understandable by 90's standards even if it is retro technology. And this is part of its charm from a sci fi geek's perspective. But this is a rather nasty & dangerous universe.
And yes the Hostile rpg game could work with These Stars Are Ours campaign setting & we'll get into the how & why next time..
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