"HOSTILE is a gritty, near future roleplaying setting for the 2D6 Cepheus Engine rules that is inspired by movies like Outland and Alien. It is a universe of mining installations, harsh moons, industrial facilities, hostile planets and brutal, utilitarian spacecraft."
So looking over the Hostile rpg is like looking into an alternative Traveller or Cepheus Engine rpg 'Aliens' universe. This is exactly the style of rpg universe setting that my players are looking for. The layout of the pdf is really well done. There's a real sci fi cinematic feel here for Zozer Games universe & its one of interstellar & military expansion. The PC generation is very well done here & the additional PC options present a uniquely sci fi alternative universe PC take on the classic old school Traveller style.
And the Hostile rpg is a monster of a book at three hundred plus pages & it really does a good of defining its universe from the ground up. This is sci fi that I can understand in spades & from that view point it works very well for both designing interstellar adventures & for generating PC's. The whole package of the Hostile rpg. Overall I highly recommend the Hostile rpg from the standpoint of both player & DM.
Now with that being said I made a comment on the blog the other day about, "Yes the Hostile rpg game could work with These Stars Are Ours campaign setting & we'll get into the how & why next time.. " Well now is next time..
If we work within the idea of classic Traveller of vast sectors of the universe being cut off from one another after the galactic empire fell. These sectors are only recently opening up now. Then it becomes clear that both of these universes can easily exist within the same game campaign. Now for an even weirder idea is the fact that there are alternative Earths existing within the same macro verse & this opens up all kinds of confusing & ground breaking ideas. By the way this get's discussed here folks.