"The first in a series of dungeons based on the best selling Arduin Trilogy, Caliban is the "Flying Dutchman" of dungeons. This high-level dungeon is designed for 4 - 8 characters of eighth level or higher. It contains four dungeon levels complete with maps and area descriptions, eight illustrated - fully detailed magic artifact cards, and eight illustrated monster cards with statistics. While designed for the Arduin game system, Caliban is usable with any d20 or other FRPsystem."
So its been one of those days where work & real life dragged me away from the blog today. So let's talk about one of the most dangerous dungeons that claimed a number of my PC's lives. And that's the infamous 'flying Dutchmen of Dungeons' Caliban. Caliban is straight up one very dangerous dungeon. Not only is it a once living thing but it had a god like existence during Arduin's War of the Elves.
Now all day one thing has been at the back of our minds & that's Dave Hargrave's Caliban.. The infamous dungeon claimed quite a few of our group's characters. Why?! Because it was designed to showcase the system of Arduin as a viable gaming system. According to Caliban wiki entry;"Arduin Dungeon No. 1: Caliban was written by David A. Hargrave, with art by Greg Espinoza, and was published by Grimoire Games in 1979 as a 25-page book with two cardstock sheets.[1]
Shannon Appelcline commented that "Grimoire's first original publication was Arduin Dungeon #1: Caliban (1979), which appeared very early in 1979. It was authored by none other than Dave Hargrave himself. Though he wasn't planning to write any more rules for Arduin, Hargrave was happy to design some adventures that showed how his game worked — and Caliban was the first.""
Is it a good dungeon!!? Not really in the modern sense of the word, Caliban is a deadly little adventure location.
Its this very formula that we see time & again with David Hargrave's works, power attracts power, & ideas should be tried on the fly. But this is in keep with his adventures. But as a DM David Hargrave was the opposite.
Do what makes Caliban so good even as a high level dungeon!?! The fact that even though it was published in 1978 it still resonates with many OSR & old school gamers. This is because along with The Arduin Trilogy it shares within the wild & wolly imagination of the Dreamweaver Dave Hargrave.
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