Friday, July 8, 2011

The Rshomigngggu- The Priests Of The Great Agony

No. Enc.: 1d4 
Alignment: Inimical
Move: 180' (60')
Armor Class: 0
Hit Dice: 12 
Attacks: 2 or 3 (see below)
Damage: 2-12
Morale: 12
Their outlines were human, semi-human, fractionally human, and not human at all -- the horde was grotesquely heterogeneous.
H.P. Lovecraft
"Herbert West--Reanimator"
Those who enter the ranks of the  priests of  Tau Endri often end their 70 plus long years of service with a conversion to the ranks of Rshomigngggu after the Demons' Enchantment of the Crypt of Flesh is cast upon them. The  Enchantment is not one as such but series of processes where the body of the priest is converted over to nano un-death! 
 The priest is carried over to a temple where basically an offering mound is made of  solid pyramidal structures crammed with special soils, sacrifices, treasures and other offerings. Behind the temple are  a series of secret tunnels where  the real work begins. 
Under the watchful gaze of Acolnahuacatl first the body is prepared & washed with special conductive fluids. 
Nano heart mirco wire schematic within the chest of  The Priests Of The Great Agony 
A series of special ritual cuts are made across the spine, neck, & heart. Two incisions are made at the base of the brain. Then the body is placed within a ritual basin & nano-machines from the Ebony Fleet are poured over the corpse. The nano machines thread their way through the entire body & remake it completely including replacing the heart with a ruby matrix from sacred molecules of the sun of Tau Endri.  This ruby power unit is the heart & planar soul of the undead. Meanwhile the brain is rewired with psychic tendrils.
Finally after the nano machines work their way through the final layers of spinal cord & where the final sacred cuts have been made. The entire nervous system is in fact energized by sub planar mirco motors.
To call the entire monster as simply undead does no justice to the work of art that the monster is!

Finally the death mask is put in place & the creature takes its place among the other priests. Outsiders are unaware of the monster lurking in their midst. These creatures often service as psychic muscle among the slave raids sent from Tau Endri. 

Super Science Abilities
  • Psy -Kill 
  • Space Madness 
  • Empathy 
  • Third Eye 
  • Esp 
  • Inter-Planar Barrier 
  • Sleep 
  • Empathic Anguish - The Priests may sense anguish or pain within 500 yards of their presence. They will have a general sense of the general activity & threat from any being within their area of effect.  This power is always active 
  • Inter planar Call - The priests may call upon the Rshomigngggu who will manifest as swirling maelstrom of claws doing 1d8 points of damage to any targets. This power can be used 3 times per day. The priest may call upon them one more time but may incur the wrath of the Rshomigngggu themselves at a 25 % chance. The priests experience great joy from the damage dealt by the claws of the demons second hand. This is one of the few joys they are given by their planar benefactors & they revel in it as such.
  • The claws of this creature are hardened talons each doing 2-12 points of damage. They leave ragged bloody claw wounds behind. 


  1. These lads are sinister - a job well done, I think. Loving the cyber-skull art at the bottom, too.

  2. Thanks! I was going for sinister! I'm trying to do something original with my monsters.

  3. This was truly inspired in a terrifying way--are these things going to show up in Humanspace Empires or Terminal Space? Very sinister--and a really ingenious integration of nanotech and Aztec/Tekumel-style ritual...

  4. I hate to say that I use a combo of the rules but I really do. Most of my games are straight Human Space Empires & these guys came about because I'm trying to do something original. Notice the word trying. Your blog is truly an inspiration. There are so many great links for research & such. There's more with the Endri coming up!


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