Friday, October 29, 2021

The Terran Gambit - ACK's Barbarian Conquerors of Kanahu & Colonial Troopers Knight Hawks rpg - Session report

 All is not as it seems with ACK's Barbarian Conquerors of Kanahu! I'm speaking of the Terran Empire here who are not at all what they seem to be. Fleets of the Terran empire have ended up around the space of Kanahu & their trapped  there. The party in tonight's game ended up learning that the Terran empire isn't a Human Space Empire remanent. They are from an entirely different space time continuum. Tonight's play session picks up from today's campaign update here. 

During tonight's game the PC's came face to face with a Terran empire psionic & their party aboard a Terran starship. The PC's wanted to bargain with the Terrans for their help against the bug invasion. But things proved awkward as the Terrans  wanted to bargain for their knowledge & the PC's had little to offer. My copy of  Colonial Troopers Knight Hawks by Thomas Denmark  was in full use tonight. 

The Terrans were willing to give the PC's knowledge about the bugs in return for harvesting some power crystals from an alien wreck. All the players had to do was turn over 5 artifacts of the Terran's choice from anything the party finds. 


Mankind has fallen, the planar gates have almost entirely collapsed & several of the must influential humanity based planetary systems have disappeared down the hyperspecial gateways never to be seen again. And there are wrecks out among the stars that hold valuable cargo & the Terrans know it. And their not willing to risk their necks in such circumstances. Not when they have adventurers to do it for them! 
The Dwarven  representative who was visiting the Terrans to secure mineral rights for his people's upcoming season. He  didn't take kindly to the Terrans taking advantage of the party. Horm Blood Ax joined the party & fact checked them about the Terrans. 

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