Over the weekend we're going to be taking the Opus Magi rpg for a test drive with some experienced 'cough,cough, White Wolf players'. So now it's gonna be a bit of a learning curve for these players to pick up the 2d6 habit. With that being said, 'I've got lots of experience with the Cepheus Engine'. Or so my big mouth has said. So now I'm committed. Or I should be.
So how fast can we adapt & overcome the limitiations of the 'time factor' here?! We've got three options here and that's one throw the players into the 2d6 mix & see what happens. Or we easy into Opus Magi. Naw, that's not gonna happen.
So instead we're gonna using an existing 2d6 game in this case we're going to be introducing existing NPC's from Zozer Games Zaibatsu & the supernatural or occult elements come in from the PC's..
Now we're not sure if this one shot is going to be on going or a mini campaign to get used to the systems at play here. There's also Michael Brown's New World: 2D6 Adventure in a Cyberpunk America as another option for well the good o'le U.S. of A.
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