Today we're gonna pick right up from where we left off on the blog the other day here. Hell is not going to remain static at all during a Heroic Fantasy Handbook campaign in Adventurer, Conqueror, King. And the first signs of the events coming up are going to be found within the pages of The Dragon magazine issue# 20 November 1 1978.And if we look at Wayne's book site we've got a front row seat for this late Halloween style issue:"ARTICLES: A New Look at Witches in D&D; GenCon Photo Album; Imperium Clarifications & Addenda; D&D Death Stats; Mythos of Polynesia in D&D; Demonology in D&D; Demonic Possession in D&D; more" We've got a plethora of demonic topics in classic Dungeons & Dragons. Everything that could make any Satanic Panic era mom salivate with demonic dread.
Let's look at this from a completely different perspective. And that's the idea here that clerics in a classic or ACK's campaign are going to be up too thier eyeballs in signs & portents of the demonic activity to come.
And according to the article Demonic Possession in D&D article" by Chas. Sagui we're going to be playing with the big boys of the Abyss; "Only demons of level IV or greater and the Princes are capable of possessing bodies of adventurers. The rule of the thumb is that only those demons that are immune to all but magical weapons and therefore exist upon two planes at once may possess. The corporeal body of the demon is sent to another plane while the spiritual essence remains in a room, cave, dungeon hall or other area. The amulet of the demon must remain on the plane and world in which the possession takes place. It need not be in the same room but must remain within one mile of the place of possession. Although the demon should be placed by the DM, the member of the party affected should be at random (First person into the room, last person, fourth person or whatever) so that any member of the party"