One of our PC's in our Cepheus Engine/Stars Without Number Revised is from an advanced cyberpunk sector. But as an alternate from Phaseworld whose crossed over into our campaign setting. Said PC ran into a corporate representive & his cyborg bodyguard. For the players this was like running into a piece of ancient history. Ancient history from a colony world of Michael Brown's New World: 2D6 Adventure in a Cyberpunk America.
All of this decends into the Hellscape of SWM's Polychrome deep in the heart of the PC's former home sector. The whole sector is run by A.I. 'gods' who control a good portion of sector's commerce & population.
This whole thing would or will lead into the capture of Logan Murphy was a ruthless dictator on the world of Casudxe in Old School Role playing's Justice Denied. Logan was actually a manufactured dictator literally created by the A.I. gods to give the people something to hate. The cyber dictator did far more then simply rule with an iron fist. He harvested organs, chemicals & drugs from the human brain, used people as living factories, & more.
Now Joseph's PC is after Logan Murphy, but he's unaware of the artificial nature of the cyber dicatator. This creates some interesting variations on the themes of Justice Denied. As the bounty puck for Logan Murphy has come up last time we played.
And the PC's want to take a trip out to the world of Casudxe to get on Logan's trail but there's already a body double NPC or two waiting in the wings of that world in hiding.
What I'm doing is making a huge linked sector series of encounters so that the PC's will run into some of the campaign's adventure threads one way or another.