Monday, January 23, 2012

Space Junk Random Lovecraftian Finds - For Your Old School Space Opera Rpg



Space Junk Random Lovecraftian Finds 1d10

  1. Deep ones cruiser hull with strange glyph on the outside hull. There is little left except 4 lines of sanity blasting poetry dedicated to Father Dagon, Mother Hydra, & Cthulhu. 140 credit salvage value  
  2. Eldar Thing Spore Ship - This incredible find contains 20 tons of alien elder thing spores. This has a value of 200 credits & a strange chanting can be heard by those with psychic powers. There is a 50% of a proto shaggoth guardian aboard. 
  3. Flying Polyp Weapons Cage - This strange looking crystalline cage of glass, steel, & strange crystals is leaking toxic goo internally. 1d4 points of  space armor eroding damage. 30 credits to the right buyer. Exposure for more then three rounds results in mutations unless a save versus poison is made.
  4. The Saucer From Leng - This wrecked fly saucer is completely gutted. There are 5 sleeper pods still aboard. They've been blown except for one which contains a still living operative of  Leng. This 4 hit being is worth 300 credits bounty & the ship another 200. He will try contacting his masters asap.  
  5. Deep one Suite - An odd watery filled chamber filled with strange buttons, broken bits, & a dead deep one corpse. The metal cylinder is 9 foot long with wires trailing behind it. Salvage is 70 credits 
  6.  Moonbeast sarcophagus- A moonbeast in stasis resides with, the casket is a living entity itself & guards its charge. Able to cast shocking grasp against anyone who seeks to harm those within. The thing whispers blasphemous secrets to those within ear shot. A saving throw verus poison is required or the venomous thoughts of this thing will drip into the ears of the listener. -1 wisdom or intelligence per exposure.  It only does this when alone with it victim. 200 credits to the right dealer. 
  7. Mi Go Energy Cages & Sleeper pods - These strange looking bio mechanical night mares each hold 3 point warriors. 20 credits. 
  8. Flying polyp energy orb with wizard eye spell 120. This strange grey green orb will show a 20 mile alien view around it. Those who look through it risk their sanity. Unless a saving throw is made the user loses 1 wisdom point every day the item is used. 
  9. 600 small 2 inch metallic balls each inscribed with the name of a demon of the Outer Darkness. There is a 40% of the entity noticing each time a ball is held. They shall take the user! 
  10. 3 Deep One Spell Blocks ~200 credits~ Each one a Summon Demon Type Three Spell. The spell activates when it is read. There is however no binding enchantment present. 

5 comments:

  1. Needles, you have been on FIRE recently! Great series of posts you're been postin'! Keep up the great work!

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  2. Very cool. This makes a wonderful complement to the Black Seas of Infinity table. I especially like 4. --that could be the seed of a fun scenario in its own right!

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  3. Sniderman thanks very very much! There will be much more ahead. So staytuned!

    GJ As you know I riffed off of your great stuff man. I agree though & thanks ever so much! There will much more to come!

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  4. You're doing really fun stuff. The TG is nearly ready.

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  5. I'll be doing another 10 spells for Terminal Space in the morning if you want to include those. Thanks for the comment & we'll be getting more up very soon! Stay Tuned!

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