Sunday, February 21, 2021

Review & Commentary On Baba Yaga's Miraculous Transformation By James Mishler, & Jodi Moran-Mishler From James Mishler Games For Labyrinth Lord & Many Old School or Retroclone Systems

 "This source booklet for Labyrinth Lord provides the method for magic-users to create a Miraculous Hut, in the same vein as the infamous crone-witch, Baba Yaga:

This source booklet provides the following details:

Baba Yaga’s Miraculous Transformation
Stage I Miraculous Hut: Dangerous Chicken
Stage II Miraculous Hut: Vicious Chicken
Stage III Miraculous Hut: Tiny Hut
Stage IV Miraculous Hut: Grand Hut
Extra-Dimensional Rooms, Connections, & Hallways
Stage V+ Miraculous Hut: Palatial Hut
The Heart of the Hut
Embedding Magical Features Through Spells
Magnificent Manor Variant
Stone Tower Variant

Note: The creation and improvement of a Miraculous Hut is a Chaotic and Evil Act! Not suitable for most player characters!"

A couple of days ago James Mishler,  & Jodi Moran-Mishler sent us a copy of Baba Yaga's Miraculous Transformation. This is one of those titles that clocks in at a whopping twenty four pages of Labyrinth Lord witchy goodness. This is not a book that's intended for PC's at all instead this is a book that's clearly intended for NPC of the Baba Yaga's witch tradition. This is an evil book without any doubt about it. Not in the Lamentations of the Flame Princess sense but it could clearly be used for that retrclone system. Let's clear up something right away, Baba Yaga's Miraculous Transformation isn't a copy of S5 The Dancing Hut of Baba Yaga (2e). This is the book that creates the hut folks. That's right! 

Baba Yaga's Miraculous Transformation dives into the spells, rites, dark powers, & Hellish magick going on's behind the creation of a chicken legged house. And its rather nasty folks. The writing & lay out in Baba Yaga's Miraculous Transformation are well done. The intent is clear & crisp for the creation of a lair & the powers behind it for an NPC villain that can grow & change with the PC's as they level up or new heroes come along. Baba Yaga's Miraculous Transformation is well done & very dangerous as all Hell! This really is perfect for a Slavic mythological themed game or even a Ravenloft style game with little issue. 
You've got your spells, the evil bargains, the human sacrifice, & all of the styles that this style of horror comes in. So from Bovia throughout the realms of horror the player's PC's could be encountering variations of the Baba Yaga's Miraculous Transformation huts, mansions, stone towers,etc. 

But the view behind the screen that fuels this is rather nasty & this is also where Baba Yaga's Miraculous Transformation  giving options at the table top level for all kinds of bases & operations that these places of dark magic could be used. And its this fact that I can see using this book as an add on to a complete Castles & Crusades Codex Slavorum campaign setting possibly mixed with Ravenloft. That's how flexible Baba Yaga's Miraculous Transformation  is in my opinion. 

We can even see using this book with Tim Brannan's Daughters of Darkness: The Mara Witch for Basic Era Games to give a really nasty spin on a high level B/X witch NPC with little issue. And this could be spun into an on going NPC villain  for Astonishing Swordsmen & Sorcerers of Hyperborea.

There is a ton to unpack & lots of unrealized gaming potential within 
Baba Yaga's Miraculous Transformation. This for me is a five outta of five because the Mishler's hit it out of the park with this one. Well done & very useful to the DM whose got a yen for this style of gaming. Baba Yaga's Miraculous Transformation fills that itch for me and its a very well done supplement. 

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