|The cold compound eyes of one the enforcers of Esser'|
Below is a quick overview of some of the fine weaponry available in their show rooms-
These weapons are from old Earth & served during the closing days of the atomic wars. These are fine weapons that were handed down from father to son. Now they can be yours. These are original Earth manufacture & not the cheap Rigillian knockoffs with defective magnetic bottles & faulty focusing rings. These are quality pieces & their value can't be under estimated. Buy now, buy in bulk, & ensure lasting freedom for your race today!
Only heavy gravity life forms & those with an R28 rating should use this weapon near body parts. Protective clothing should be worn when using this device under battle conditions.
Atomic Cannon! - 20 pds plus weight for fuel pod 10,20,30 pds Damage 1d6, 1d8, 1d10
Acme Death Gun - Simple easy & effective. This is a simple & effective gun which was created by the human population of Seldon 3. The gun is actually a magnetic bottle with a simple trigger mechanism, & the fususum focusing rings. The anti matter beam is released & simply destroys it target & then drops completely from the known reality matrix thus over coming the Lynsburg principle. The antimatter is safely stored within the bottle good for only 40 shots this weapon can not be recharged again after the ammo runs out. A reasonably easy weapon to mass produce. The weapon hits for 1d8 points of damage & weights about 2 pds. Notice the dual trigger mechanism for easy use by most life forms with a thumb & digit combination. Cost 300 credits per weapon.
Weight 30 pds Damage 1d10 per shot 20 shots
* Note that using this weapon within an atmosphere has been known to cause planetary atmospheric cascade plasma storms. We bare no responsibly for any mishaps when using this weapon & the 13 cycle waiting period for heavy weapons is in effect. Remember to use space suits with an M76 radiation protection rating
The Pawn Shops of Esser'* None of these claims has been tested & your local space time continuum may be subject to other effects. Many detectors can detect a faint trace of eldrith radiation & we are not responsible for any unlawful use of this product. The term normal reality will vary with your plane of existence. Any lost or missing body appendages from the use or abuse of this item is the user's responsibly. Please remember when ordering Two Dimensional Flat Space weaponry the cost is 20x normal weapons cost because of the delicate micro circuit work involved. This weapon should not be used in or near a Type 40, 60, 05, 80 model Tardis or else full protonic inversion could result.
Just look for the sign of the space bat for the The Pawn Shops of Esser'* near you!
As an added bonus here are the copy right free images of toy ray guns that inspired this post! Download them & print them out to use in your game today!
Toy Ray Guns From Heck! Awesome!
I think I detect a bit of A. E. Van Vogt inspiration here. The funny thing is, I've created a shop called Isher's Deli & Pawn for the Encounter Critical my setting. Power to the Sci-Fi pulps and their fans!ReplyDelete
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Yeah what meant to say before the cat hit the keyboard, was there ever. I happen to be a huge A. E. Van Vogt fan as well as a Critical Encounter fan! The pulps do rock & welcome aboard.ReplyDelete