Tuesday, April 25, 2023

" Here Be Dragons" - OSR Commentary Using Castles & Crusades Mythos Series For Furthering A Sword & Sorcery Campaign

"Yonder in the unknown vastness"—his long finger stabbed at the black silent jungle which brooded beyond the firelight—"yonder lies mystery and adventure and nameless terror. Once I dared the jungle—once she nearly claimed my bones. Something entered into my blood, something stole into my soul like a whisper of unnamed sin. The jungle! Dark and brooding—over leagues of the blue salt sea she has drawn me and with the dawn I go to seek the heart of her. Mayhap I shall find curious adventure—mayhap my doom awaits me. But better death than the ceaseless and everlasting urge, the fire that has burned my veins with bitter longing."

"The Hills of the Dead" (1930) Robert E.Howard 




So let's pick this right up from here on the blog. And let's talk about the Ancient World or at least that's the tenative name for this Sword & Sorcery campaign. If we take it out of context and look at the Bundle: Castles & Crusades Mythos Series -- Print. Why it's important is that this bundle offers an alternative to the Troll Lords campaign world itself. And no there's nothing wrong with Aihrde as a campaign world. 


So over the last couple of days we've been meeting and talking about Castles & Crusades Mythos series of books. Ages ago I aquired every Mythos supplement that came out & a couple of the Aihrde books as well. The secret is that I really love homebrewing my own worlds. And Mythos bundle is for me. There are five factors about this. One is the fact that historic & mythological Europe is as a whole compelling as a campaign setting. There's a ton of material here and much of it fits a Sword & Sorcery genre campaign easily. And we've primarily have a solid grasp on history and mythology in the group of Rpger's that we've got. And also given the amount of work that we've got in the Castles & Crusades Mythos Series. It's easy to see that we can as a group of DM's focus on the 'hidden' C&C campaign world as we refer to it. Hidden not because Troll Lords has deliberately hidden the world but because of the fact that outside of the fans of Brian Young's Mythos series there are few who realize that you can take actual mythology and simply run with it as a campaign. We started looking into 
Castles & Crusades Codex Germania & Castles & Crusades Codex Nordica as the basis for a barbarian post late Roman mythological campaign world. 

The PC's are escaped gladiators, slaves, etc. from the Romans on the run and desparately trying to get back to thier families, tribes, etc. And simply go from there. Then it's a matter of making thier way across this mythological Europe as a point crawl using the resources in the Mythos series and letting the chips of adventure or fortune or glory fall where they may. 
The Castle Keeper's Guide as well as Monsters & Treasures could certainly help in this regard. There's far more inherit to letting the players struggle, survive, and hopefully thrive such is the barbarian way. There's something about this sorta of campaign that smolders the older schooler blood in my veins. And the fact that there's so much material to pull from for such a campaign. There's so much certainty and uncertainity going into such a Sword & Sorcery style campaign such as this. 

Not only would the point crawl style of campaign work for a Mythos centric campaign but it could help under score the command & conquest nature of such a world setting. There's a lot to consider with such a campaign and these are only my intial thoughts on the matter. 

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