Friday, August 26, 2011

Oblivion's Children - One of The Very Last Monsters That Lusts For Human Flesh


No. Enc.: 1d10
Alignment: Neutral (Inimical)
Move: 120'(40’)
Armor Class: 9
Hit Dice: 6
Attacks: 3
Damage: 1d8 (plus special)
Morale: 8



At the heat death of the multiverse strolling across the plains of sulfur & gas are the very last echos of humanity. The planar remains of  our race's collected nightmares & they crawl, stumble, & walk upon elemental bodies.  Occasionally some fool sorcerer  king or scientist calls one down upon an enemy. They roll through time & are born within the planar circle marked out for their kind in blood, carbon, & filth.  
 They will carry out their orders & despite their appearance they are both intelligent & cunning. In fact they are very cunning & take an interest in any stray life force they can absorb. 
They move quickly using strange senses born of odd angles of time & space to see their prey. Any life that touches one takes 1d8 points of damage as entropy has its way with the target unless a save vs death is rolled. The monster can vomit forth a foul stream of entropic glop that does 1d8 points & will reduce flesh,metal, or bone to a very caustic soup of elements. The range of this attack is 40 feet. 
Given the chance these monsters will reach across the fabric of time & give birth to another of their kind within 1d6 rounds after feeding. The cycle will begin again within 1d4 days after the first one is born.  
These unholy monsters take triple damage from relic weapons from both Carcosa & Planet Algol. Their relation to both of these places is unknown but the priests of the Lords of Light actively hunt these monsters. They have a special hatred of the Old Ones.It is believed that these creatures played some role in the banishment of the Great Old Ones from the multiversal timeline but what roll is unknown. 
The monsters may have access to the memories of recently absorbed prey. They often use this information to imitate voices, use by pass codes, & create false messages for loved ones of the deceased. There is a school of thought that they slowly feed on the souls of those they kill & absorb. Some dismiss these as foolish rumors. 
They will take normal damage from most energy weapons. Lightning rifles & pistols feed them the energy that they crave & it will heal from 1d4 points of damage. If the creature is healthy then they may store this energy & release it as an attack from from such a weapon . 
 They can be found literally anywhere where summoned. The 6th level super science power  will banish them back to their place of wandering. There are reports that a stronger nastier version of these foul monsters wanders the Nightlands. Only time will tell where they will strike next 

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.