Saturday, August 13, 2011

The Othmmagoro- The Servants of The Derro








The Imperial Extreme Survey have recently engaged these beings on several planets in the outer fringes where to their horror they discovered that they were the missing colonists from several colonies along the Tiberous 9 borders. The bodies of the colonists had be desecrated in the most inhuman ways.

  1. The bodies were killed in a ritual fashion & strange scars carved into the flesh 
  2. A fine nano wire mesh had been installed throughout the body 
  3. The skull was chromium processed & several mirco sensor arrays implanted along the skull 
  4.  A drirn worm had been implanted in the lower chest area  to keep the illusion of life 
  5. Finally several skill chip drives implanted laterally along the lower rib cage 
  6. A demonic planar intelligence was installed 
The victims souls were offered in ritual to a minor necromanctic lord for an exchange of the motivating intelligences. The final product is a  warrior who can't feel pain, is fiercely loyal, & completely trained for assassination to full frontal combat. These creatures are often left behind on enemy planets to wreck sheer havoc.
 No. Enc.: 1d6
Alignment: inimical 
Movement: 120’ (40’)
Armor Class: 7 (4 vs. primitive weapons)
Hit Dice: 6
Attacks: 2
Damage: by weapon
Morale: 9 



Regeneration - On a roll of 1d10 once per round The Othmmagoro uses its nanite sub routines to heal most damage & by pass many damaged relays & circuits. It will do its utmost to kill the offending party who wounded it. The monster becomes more clever the more it is damaged until it finally self destructs for 1d8 points of damage to anyone in the area. Fire is the only way to kill these monsters 

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