"Pitford is like a great immobile tank, stuck on the battle scarred, hostile plains in the shadow of the Great Ruins. This scrap metal enclosure is more than a home base for excavators; it is a dynamic adventure site, where opportunity, riches, espionage, crime, and debauchery await. Herein, game sessions are as challenging and deadly as anything found outside of its junk and concrete shell."
" The fortress-town stands as a frontier bastion for a hard pressed humanity, providing a retreat from the harsh sand storms and flesh eating mutated beasts of the wilds. With one road leading in at the south and another at the north, it is stopping place for travelers, outlaws, savages, scavs, runaways and most of all, excavators. For over eighty years this fort has served as a base camp for dig teams who loot the boundless ruinscape beyond, where the lucky make it back alive with artifacts of enormous wealth and power."
Pitford: Gateway To The Ruins By William McAusland is a huge sprawling post apocalyptic trading post city complete with tons of NPC's, lots of random tables, factions, and many more pieces of Mutant Epoch rpg material. Pitford is such an iconic adventure location & I can't begin to tell you the number of times I've run PC's through this place. Pitford is excellent to get the player's PC's involved in what's happening in the wasteland around the fortified trade town. This supplement book is fantastic as a place to start forth to adventure into the wasteland. Pitiford is another supplement that dovetails right into the Crossroads Region campaign setting.
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