The Nicodemous Corridor was a campaign that I had written ages ago as a deep alien trade zone adventure setting.This came about as a result of our playing around with Trey Causey's Strange Stars campaign dealing directly with thier alien trade partners. So this picks up with our commentary from the other day on SWN M1 Hardlight on the blog. And this came about as a result of our player's dealing with Circus in Strange Stars.
Of course there's there's a wrinkle to the Nicodemus Corridor and that's the cube! The Cube by Joseph Mohr is a brand new Cepheus Engine adventure; " Strange sights and occurrences in space are often the norm in the Sonora sector. Both aliens and humans live together in close proximity. Hostilities do arise from time to time. But for the most part these groups manage to live together in relative peace and prosperity."The nearby border sectors, however, are a different matter entirely. Many of these are virtually unexplored by humans. Alien civilizations live in those sectors and many have never been encountered before. Many human scout vessels that venture into those sectors never return home again. It is a hostile and dangerous environment.
Recently the Frontier Scout Service has reported encountering something alien and deadly in a border sector to the Sonora referred to as Sector XZ-205. More than a dozen scout ships have disappeared in that sector recently during attempts to explore." The player's PC's are approached on Circus to look into what's happening within Sector XZ-205 aka the Necodemus Corridor within our campaign.
Santino Cohen is representing the powers of the Necodemous Corridor and offering 300,000 credit. Our space hauler has been reequipped and ready to take on something like this. I want to let the PC's do a bit of wheeling & dealing within the corridor.
The Necodemus Corridor is filled with extremely modified life forms who have formly a human basis. The party has been dealing with the Blesh from whom they've learned about the Corridor.
The Cube won't be showing up for a bit of time. This makes the appearance of the Cube very disruptive on the party's jobs. The party's cybersneaks and runners have been probing the Corridor's cyberspace which is as alien as the rest of the trade zone.
There's also the fact that there's information that came off the United Planet's wreckage that the party's cybersneaks about the Corridor. There's some dark things that the player's found.This includes the fact that the Slavers have deep investiments within certain worlds with the Necodemous Corridor itself.
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.