"In gas-lit streets, behind the elegant façades of Victorian manors, and deep within the misty forests of the countryside, darkness lurks. In this game, science and superstition collide, the ghosts of the past refuse to rest, and madness is always a risk. Gothic draws its inspiration from 19th-century literature and the enduring legacy of gothic horror in literature, cinema and the small screen"
Because Gothic is powered by the Red Rpg system it uses the virtues & vices PC rpg system that plugs into the Victoriana horror era. Gothic has the usual Red Room quality & solid design work. There's lots of rpg elements that plug into the back end of the literature horror tropes of the era. Below the surface of the Victorian era there's the corruption, decidence, & dark forces that make Gothic rpg such a great game.
The Gothic rpg has a decent skill system similar to many other OSR games according to the Red Site for Gothic;". Characters also possess a range of skills, from the scholarly (Knowledge, Linguistics) to the practical (Stealth, Combat). Skill levels range from +1 to +5, representing increasing degrees of mastery. Specializations allow for further refinement, granting +1 bonuses in specific applications of a skill."
Gothic takes full advantage of the Red Rpg systems & harkens back to early BX rpg games even without the PC levels.
The Gothic Rpg plugs right into the classic & OSR rpg systems of the world's most popular fantasy rpg. This means that many classic rpg modules could be plugged into Gothic rpg as Victorian horror adventures.
The Gothic Rpg is a well designed, written, & truly servicable Edwardian horror rpg. Gothic rpg adventures are designed to challenge, horrorify, & even kill PC's. The rpg systems of the Gothic rpg are designed to do exactly this. The Gothic Rpg is a completely all in one rpg tool kit for running Victorian horror & supernatural rpg adventures.
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