Showing posts with label The Mutant Epoch Rpg. Show all posts
Showing posts with label The Mutant Epoch Rpg. Show all posts

Friday, December 27, 2024

OSR Review & Commentary On The Flesh Weavers By William McAusland For The Mutant Epoch Rpg

 "A sandstorm batters the enclosed fort, forcing the characters to lay low. Unable to loot the nearby Great Ruins their money is running out fast, and they're getting thirsty as the last two food and water convoys from the city never made it. "     



"Worse, the storm is tearing gaps in the scrap-built fortress. These openings have not gone unnoticed. Something unspeakable approaches in the biting sandstorm, gathering in numbers and taking advantage of the blinded defenders... an insidious peril that hungers for more than the flesh and fluids of Pitford's citizens. This horror themed module takes place in and around the Quest Path Apartments where the characters rent a humble bunk room. Here, the characters are thrown into the middle of a nightmarish ordeal, where their survival is in question, where their failure could lead to a regionwide catastrophe."

The Flesh Weavers By  William McAusland For The Mutant Epoch Rpg puts the PC's right into the middle of a monster mystery wrapped in a dungeon crawl. This is a solid adventure. The Flesh Weavers is one hundred and four pages of an adventure that centers around the Pitford campaign setting. The Flesh Weavers breaks it down around the writing of William McAusland and the author puts the PC's right in the middle of the action. This adventure links right into   The Mutant Epoch Expansion Rules 

Flesh Weavers centers right around the Pitford Gateway to the Ruins. And it does a great job of foreshadowing the events of The Crossroads Region Gazetteer
That means the factions that are seen in the Flesh Weaver go onto the Gazetteer. The party is going to be doing some adventuring and dungeon crawling within this adventure. 
The writing is tight, the artwork is well done, the layout is solidly done. This means that there's some room for the DM too do a good job of customization for thier ME campaigns. 
Flesh Weavers is a solid mid level adventure for a ME party of adventurers. Don't spring this adventure on a beginning party unless they have experience with other ME adventures. 
The Flesh Weavers is an excellent stepstone adventure for a party using the Pitford campaign setting. And Flesh Weavers tells a story of desparation, evil, and survival. Grab The Flesh Weavers today! 

Tuesday, November 12, 2024

OSR Commentary On Pitford: Gateway To The Ruins For The Mutant Epoch Rpg By William McAusland

 "Pitford is like a great immobile tank, stuck on the battle scarred, hostile plains in the shadow of the Great Ruins. This scrap metal enclosure is more than a home base for excavators; it is a dynamic adventure site, where opportunity, riches, espionage, crime, and debauchery await. Herein, game sessions are as challenging and deadly as anything found outside of its junk and concrete shell."


" The fortress-town stands as a frontier bastion for a hard pressed humanity, providing a retreat from the harsh sand storms and flesh eating mutated beasts of the wilds. With one road leading in at the south and another at the north, it is stopping place for travelers, outlaws, savages, scavs, runaways and most of all, excavators. For over eighty years this fort has served as a base camp for dig teams who loot the boundless ruinscape beyond, where the lucky make it back alive with artifacts of enormous wealth and power."

 Pitford: Gateway To The Ruins By  William McAusland is a huge sprawling post apocalyptic trading post city complete with tons of NPC's, lots of random tables, factions, and many more pieces of Mutant Epoch rpg  material.  Pitford is such an iconic adventure location & I can't begin to tell you the number of times I've run PC's through this place. Pitford is excellent to get the player's PC's involved in what's happening  in the wasteland around the fortified trade town. This supplement book is fantastic as a place to start forth to adventure into the wasteland. Pitiford is another supplement that dovetails right into the Crossroads Region campaign setting. 


Pitford has multiple opportunities for player's PC's to get everything from equipment to gladiatorial combat encounters. This makes Pitford a prime adventure location for a post apocalpytic rpg's and there's plenty of  shops,businesses, and more for the PC's to stumble upon. According to Thomas Riccardi's 2013 Amazon review;" There are also some unique businesses offering services such as robotics (and a table to generate unique robots), a parcel service (and a glimpse of the world beyond Pitford's walls) and even a guide service (where characters can hire a guide to go on expeditions into the wastes). Each of these shops is depicted in great detail as to what the character is selling, their personality and what they might have in value stashed behind the counter. There is even a fighting pit in Pitford that allows the characters to try their hand at being a gladiator and there are a few combatants they will be engaging. From just normal folks to mutants and beasts there is no shortage of opponents for the arena." 
These businesses tie directly into the history, location, and more as a part of Pitford.This means that there's lots of detail for wasteland & post apocalpytic adventuring.