Sunday, July 9, 2023

Rats in The Walls - Using 1990 LNR1 Wonders of Lankhmar by Dale "Slade" Henson, & The Hyperborea rpg For Sword & Sorcery Urban Crawling or Adventuring Part II

 "...Within these pages are dozens of short adventures perfect for an afternoon's or evening's enjoyment. Your characters may be hired to protect the Overlord from assassination. They might choose to take positions as caravan guards on a dangerous passage through a crocodile-infested swamp. Or, perhaps they'd prefer a quiet night on the town. (They might well prefer it; the question is, can they find it?)..."

The low down on LNR1 Wonders of Lankhmar by Dale "Slade" Henson, has an interesting history according to the LNR1 wiki entry; "
LNR1 Wonders of Lankhmar was written by Dale "Slade" Henson, with a cover by Fred Fields, and interior illustrations by Ken and Charles Frank and Jeff Easley, and was published by TSR in 1990 as a 96-page book." Now according tot this same wiki entry; " Lawrence Schick, in his 1991 book Heroic Worlds, comments on Wonders of Lankhmar: "There are a few good ideas here, but most of the entries are nothing special, and at two pages each they're all pretty short on detail." 
And this is precisely why I'd choose to put LNR1 Wonders of Lankhmar at the table top level. And for the Hyperborea rpg this a great way to get the player's PC's into an urban Sword & Sorcery landscape. This style of Hyperborea rpg game session comes  without the deep commitment. And this goes back to last night's blog post. 




LNR1 Wonders of Lankhmar goes right down that same rabbit hole with a difference. And that  difference is how the PC's would be using  the Hyperborean capital of the City State of Khormarium as thier base. Now this is by no means a band add for our party but what enables is the PC's to have some touch stone with both urban surroundings and the howling wilderness that is Hyperborea. And these short adventures found within 
LNR1 Wonders of Lankhmar go towards a long way of creating a viable mini starting campaign set up. Short easy to run adventures, minimum commitment, and easily committed missions or so it seems. All of these are perfect as hallmarks for continuing the Sword & Sorcery campaign that we spoke about last blog entry.
LNR1 Wonders of Lankhmar by Dale "Slade" Henson, has the shorter Sword & Sorcery adventures that can easily be adapted the world of Hyperborea. And this plugs deeply into the urban landscape of the port cities of Hyperborea and it's city states. These places are going to be the centers of commerance and trade. And thier also rife for meeting places for the notorious and dangerous. So this gives LNR1 a bit of an edge for low levels of Sword & Sorcery play especially the Hyperborea rpg. 

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