Sunday, July 30, 2023

1d20 Random Sword & Sorcery Traits of The Nephilim Background Table For Your Old School & OSR Game Campaigns

Genesis 6:1–4,"The Nephilim were in the earth in those days, and also after that, when the sons of God came in unto the daughters of men, and they bore children to them; the same were the mighty men that were of old, the men of renown." 
     There are those adventurers whose ancestry was cursed & corrupted by the blight of the ancient Fallen children of the Watchers who came down to Earth and begat with the daughters & sons of man. The monsters and children of these couplings were then the parents of the next generation. And some adventurers count these legacies among thier own blood. This blood still flows through adventurers veins and it's nature is Chaotic and dangerous. Here then is a 1d20 table to add the weird and dangerous Choatic traits to your games! 



1d20 Random Sword & Sorcery Traits of The Nephilim Background Table
 
  1. The PC's father was cursed with strange visions by his ancestry. Each 1d6 months he or she can make 1d6 prophecies connected to the party or random campaign events. These visions are couched in alagory and strange often terrifying symbolism. 
  2. There are weird rock like growths that weave thier way in your arms and hands adding +2 damage to all melee attacks. 
  3. Each new moon you bleed from your eyes and can curse a target like the magick ritual. 
  4. Part of your grandmother's soul was dead and you are affected by holy symbols as an undead. 
  5. Moon silver races through your veins and lycanthropes or undead can stand to be around you. 
  6. Your strange parentage gave you strange semi demonic eyes and you suffer -2 on your Charisma each time some meets your gaze. 
  7. Your mother has para elemental heritage in her blood and once a month you can command that element for 1d6 hours. 
  8. There is undeath in your veins and once a week you crave flesh. This craving must be satifised or you begin to take a point of damage. 
  9. When you grow angry you grow fangs and claws adding +2 to all melee attacks. These disappear when the PC calms down. 
  10. There is ghoul legacy within your blood line allowing you to smell magick and foul Chaos on the wind. 
  11. You have the gift of demonic music and can play any musical instrument as an unnatural talent. 
  12. Metal burns the demonic part of your soul causing -2 Charisma to any witnessing this. This is especially true of the noble metals. 
  13. Flames erupt from your mouth and eyes when you suffer a wraithful anger and fit! One hit point creatures flee from your continance as if you cast a fear spell. 
  14. You are divinely perfect and it bothers each person around you. Many animals will seek you out but people are often charmed when you pay too close attention to them. 
  15. Your parantage causes you to have one major and two minor mutations. 
  16. You are 'coffin blooded' & gain +3 strength from attending funerary rites & rituals. Death is drawn to this character. 
  17. Your spittle is laced with the acids of Hell and does 1d5 damage to anyone it hits. 
  18. You have the 'gaze of a giant' and it causes melancholy and depression in anyone you stare at three times a day. The target must save vs spells or they might be driven to suicide or murder. 
  19. You are 'double souled', you have demonic soul fragment that lives along side your own. You own soul pushes it aside. But every fort night your touch can and will kill plants and animals. 


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