Over the weekend I got together with a fellow gamer Paul, who reminded me of the fact that we were due to play a Silent Legions Rpg Phantasm campaign. Then our mutual friend Steve passed & that fell by the wayside. And over the weekend I found those campaign notes. What's interesting is that at the time I had taken the Phantasm gates of the Tall Man to lead into a whole cloth Stars Without Numbers sector. Different gates led to different time periods then the Tall Man sorta fades into the background.This blog post is going to links back up with this post here.
I agree with Martin Ralya's Silent Legions comments from the Rpg Geek site; "I like Silent Legions, but I wanted to like it more than I do. It has all of the hallmarks of a Sine Nomine book: clear writing, lots of tools for your sandbox, fun bits to play with.But there's less "faction move" stuff than I was hoping for, and considerably more adventure prep than I wanted -- I wanted zero session prep. Seeding the sandbox with adventures I have to write ahead of time is a dealbreaker.I wanted a Lovecraftian sandbox, and all the other Sine Nomine books I own delivered sandboxes, so it came as a surprise that this one is a sandbox full of plotted adventures. That's weak sauce."
That being said I really love the monsters within the Wretched New Flesh Postcards for Aviladad rpg.
So according to our notes there really are other forces at work within the city. The alien realms are starting to encroach upon this reality.
One is the familarity of my own childhood having grown up around pool halls as a kid. And the sorts of scum that we find within a not typical Cyberpunk bio/cybernetic horror campaigns.
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