Monday, October 9, 2017

1d7 Lovecraftian Random Treasures & Relics of R'lyeh Table For Your Old School Campaigns

The two adventurers crawled along the rocky shore. Ran'an The Reckless was still looking for purchase when his partner cried out!
'Look at this!' the small Pict warrior called 'Del of the Hill People' had found a strange crystal that was the size and shape of a human skull.
It glowed with an evil pulsing internal light!
That alone made it weird and more then a small curiosity piece for the tourists and city state posh scum.
'Be careful with that my friend it looks very dangerous!'
And that's when the two friends heard and felt in their mind the aching terror of a primal scream of weird insanity made by an inhuman alien throat!
'Run for your life!'

'If I say that my somewhat extravagant imagination yielded simultaneous pictures of an octopus, a dragon, and a human caricature, I shall not be unfaithful to the spirit of the thing. A pulpy, tentacled head surmounted a grotesque and scaly body with rudimentary wings... It represented a monster of vaguely anthropoid outline, but with an octopus-like head whose face was a mass of feelers, a scaly, rubbery-looking body, prodigious claws on hind and fore feet, and long, narrow wings behind. This thing, which seemed instinct with a fearsome and unnatural malignancy, was of a somewhat bloated corpulence...
— H.P. Lovecraft, "The Call of Cthulhu"'

When the stars come right the ancient monster god Kulullu shall rise from his tomb city & stride across the world of men ravening & causing untold destruction upon the face of 'Old Earth'. The corpse city of  R'lyeh has been seen rising and bobbing with the earthquakes & rumbles of pain of this planet. Already many ancient relics have washed up upon the shores of many beaches from the half forgotten city of damned gods.

The Shadow Over Innsmouth - illustration by Hannes Bok

Each day the cult of
Kulullu grows stronger as more people fall under the dream song of the monster god. Men and women wake up screaming in bloody terror or awaken in strange insane dreams of blood, violence, and murder. They are corrupt beings who hear the song and its alien vibrations echoing through the sub space of reality.
"The nightmare corpse-city of R'lyeh…was built in measureless eons behind history by the vast, loathsome shapes that seeped down from the dark stars. There lay great Cthulhu and his hordes, hidden in green slimy vaults.
— H. P. Lovecraft, "The Call of Cthulhu" (1928)"

Now many claim to have found ancient relics & artifacts from the corpse city washing up across the world. Many collectors & men of wealth & taste will pay handsomely for such objects of power. Beware for these relics often seem to attract the attention of the Cult of
Kulullu. The corpse god's cult hordes are nasty, dangerous & murderous in the extreme. They will stop at nothing to revive their god like alien master. Often repeating their mantra or repeating the phrase Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn: "In his house at R'lyeh, dead Cthulhu waits dreaming"With the rise of the Deep One servants of the monster god raising storms and causing ship wrecks the amount of relics & strange artifacts has increased by a thousand fold. There are signs that the lesser star spawn of the great old one are rising!

1d7 Lovecraftian Random Treasures & Relics of R'lyeh Table
  1.  A silvery green golden crown like object seventy feet in diameter the thing is wrought with strange & disturbing artwork that hurts the human eye to look at of strange fish like squid beings making war on what look like weird star like humanoid creatures. The thing has over thirty two alien designs on them that with 1d20 hours of study will confer 1d6 black magick spells sacred to the cult of Kulullu but the owner must save vs device or suffer the effects of the weird alien radiation for 1d6 points of mutation inducing damage. Studying this artifact can reduce the owner to sheer madness in 20 days unless two wisdom checks are made as the horrid alien cosmic truths of human existence become clear. The thing is worth 60,000 gold pieces to the right collector. The cult of Kulullu will send sacred assassins after the fool who finds this piece of sacred horrid made real.
  2.  A small basket ball sized crystal shot through with the most amazing colours which will level drain anyone picking up this object. Those that make a save vs death can use this object and access the alien life essences within for 1d8 questions per day of all kinds of forbidden knowledge. The crystal can also project a strange beam of non light that does 1d10 points of mutating damage to anything it hits. It will chew & melt its way through 20 feet of solid concrete like or rock material in seconds. Worth 200,000 thousand gold pieces to any king or nation.
  3. A small insect squid like alien statue seven feet high that has a jewel within its strange mouth parts. The jewel has hundreds of facets capable of opening forbidden vistas of reality. Those standing before it must make a save vs wands or be randomly teleported away to another horrid reality never to return. Distant screaming would be  heard. The thing is covered with incredibly nasty looking hieroglyphs of a non human hand these are actually spells of power and will grant the owner 1d6 black magick spells per day. The thing is worth 100,000 gold pieces and is the property of a major Lovecraftian demonic entity. Anyone standing with this thing will be murdered by it overnight in a ritualistic fashion. 
  4. A delicate ribbon of white green golden circlet that is covered by millions of intricate alien writing. Anyone exposed to the alien radiations of this thing must save vs device or become twisted and damaged. The thing will change anyone exposed to it for 1d4 hours. The victim will turn into a mutated monster dedicated to Kulullu. Anyone changed thus will become incredibly brilliant genius follower with a 20% chance of being possessed by the soul of an alien priest from R'lyeh with an agenda of spreading the worship, chaos, and insanity of the corpse god.Worth 50,000 gold pieces to the cult of Kulullu but it must be sealed in lead for transport.
  5. A five foot tall ivory like  wand of a stone like material that contains strange angles that can be used as a gate to other forbidden realities. The thing casts strange shadows that will consume anyone standing within one. Monsters and horrors from other realities will enter ours in 1d4 minutes when this relic is exposed to a light source. Worth 20,000 gold pieces to a wizard dedicated to Yog Sothoth who knows the secrets of the keys and gates. 
  6. A solid piece of emerald that contains a held spirit of Kulullu's star spawn over 50 foot around. The thing is a weapon of incredible potency but only a true being of
    Kulullu can unlock it. The thing will randomly project a ray of destruction every new moon for 1d100 points of damage.  Any magic items present when this occurs must make a save or randomly explode with 1d10 points of magical energy within a twenty foot radius.
    The real power of it is that anyone within a 100 mile radius of it will be driven mad when its occupant begins stalking the dreams of its victims and consuming souls. The victim must save vs death each night to avoid its monstrous prisoner. A hit team of the cult will be dispatched to retrieve this item. Priceless to the cult of

  7.  A seven foot tall silvery grey statue of a humanoid being blank and without true form. This horrid artifact will begin reciting and singing songs of the insane stars if exposed to moonlight. Anyone within a 20 foot radius of the thing must save vs wands or begin to join in the song. They will be slowly changed into a blank faced being themselves and over 60 hours their skin will become metallic. They also whisper insane insights and forbidden secrets in darkness.
    The thing seems to move within a 10 foot radius when no one is looking at it. It also cast's no shadow at all when exposed to sunlight. Any items left in its presence for 1d20 +4 hours will be turned to pure gold. These items are sought by kings for their forbidden reputation and weird powers. 

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