So awhile back I picked up the massive Cepheus Universal Rpg rules which clock in at four hundred & forty three pages of the newest incarnation of the Zozer version of the Cepheus Engine. And then I discovered the Cepheus Universal: Player's Book which gives even more player oprions for PC creation.
We get term-by-term character creation,designed character creation,
random character creation, &
what skill levels and characteristics really mean. Then we there's even more PC options such as:
- Secret agendas for characters
- Career load outs
- Random name lists
- Combat and game rules
- Full equipment lists
- Point buy psionics, cybernetics and retrogenics
- Group creation suggestion
- Gadgeteering rules
And this adds a far more nuianced feeling to the ten minute PC creation. But is this the same rpg system as Zozer Games Hostile Rpg?!
Well yes and no, there are definitely Hostile rpg system bones within Cepheus Universal but the system is far more designed & written for expanded 2d6 Science Fictional rpg campaigning. And the Player's Book adds to this by do a very decent job of boiling down some of the Cepheus Universal systems into a more player oriented book. This supplement makes the game more player based and easier to use in my opinion. Is it necessary?! For me as a DM? Oh yes!
Because the Player's Book adds in both optional PC systems & makes the existing material so much easier to digest for PC creation. There are more PC system options making PC creation a breeze. And Cepheus Universal is easily used with other Cepheus Engine rpg systems so existing 2d6 campaign setting are a snap to use with this book
As a companion supplement the Cepheus Universal: Player's Book works very solidly to serve as both bridge point & player's guide to this incarnation of the Cepheus Engine. All in all very satified with my newest 2d6 supplement addition.
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