Thursday, April 25, 2024

Deeper & Deeper Into The Station From Hell - The Red Room's Orbital Decay & Night Owl Workshop's Colonial Troopers - Session Report

 Tonight's  DM Paul's Colonial Troopers/Orbital Decay campaign and tonight's game picks right up where we were in last week's session. Our scientist Pu ar aj created a device that can disrupt the phasing ability of the alien monsters we were dealing with. 


The catch was that the device could only work from room to room. My Colonial Trooper PC and the rest of our mercs went from room to room putting Matt our engineer and psychic to work. We left two of our alien friends partially phased into a bulkhead. That was one down and more to go. Just as Matt threw up a field saving my character from two acid edged claws. 
Our PC's are looking for the artifact that the scientists took on board which seems to be holding open the dimensional gate the alien monsters are using. The aliens took one of psychics a healer named DEV by phasing her through the wall of the Science section! 


The monsters seem to be attacking in a directed pattern and our PC's laser rifles are set not to blow holds in the station's walls or floors. So it's been partially a 'cat & mouse' game with these horrors.  Our next objective is the station's engineering & reactor room. 

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