So what does this have to do with my Castles & Crusades game?! Quite a bit actually. Over the years more then a few of my games have been spent in the Wilderlands of High Fantasy. Why?! Well as its explained;"It is also gonzo as hell, having been born in the time when scifi and fantasy were not clearly distinct, and gleefully embracing both into a weirdass pulp land where both Conan and Flash Gordon would be right at home. The land is littered with crashed spaceships - as mentioned up above - thanks to a prehistoric space war between two different alien coalitions, and amongst the standard fantasy races you've got folks like cavemen (riding mammoths!), amazons (with captive women doing all the menial work and men kept for reproduction), lion, cat, hawk, and even chicken people, and it's not at all uncommon to bump into a perfectly normal human except with his skin blue, red, green, or even entirely transparent."
But surely there can't be a Castles & Crusades connection?! Well thanks to the hard work by James Mishler with Monstrous Menaces #2: Blade Dancer, Goblin, and Tharghûl I can add more depth & weirdness to the Higherlands. And the rest of this series.
First of all in no way shape or form is this benefiting the latest incarnation of Judge's Guild & second these bastard monsters are perfectly suited to add into James Ward's Tainted Lands setting. This setting is the perfect overlay for the Demon Lands of Judge's Guild fame. Especially since I'm adding in just a tinge of Arduin with the Hellmaiden thanks to the 'In The Cities.dotcom' entry on Arduin Demology entry on Hellmaidens; "Randall, at Retroroleplaying, provides this description of the Arduin Hell Maidens: