Saturday, October 21, 2023

A Shadow & An Echo - Cities Without Number & Orbital Decay One Shot - Session Report One

 So it's been some weeks since our players have done anything with our Cities Without Number rpg campaign. And then tonight last second I get a call that all seven of my players are in town and want a game. This time I was ready for them. Lately the Red Room has been moving towards OSR rpg setting with thier own inhouse OSR rpg system. So tonight with few random dice rolls with Orbital Decay I got the operators to break into a secure orbital data facility. 


































The player's PC's were hired by a Mr. X patron and brought aboard a nearby orbital hotel & given 20,000 credits as well as maps, tools, etc. to break into the facility. A facility that is not supposed to be there and isn't on the corporate books. 
The PC's were able to get a few universal code cards to use in tonight's game. And after a generous half down for the job. The PC's bribed thier way onto a supply shuttle & got the low down on the facility which seems to be manufacturing bioroids for some military prototype models. 
The ice around the facility is incredibly tough and there appears to be some sorta of Theta radiation screen as well?! 
 The place does not exist according to all current records and is simply called Echo. There's a hazy of dread hanging around the place. The facility resupplies every 43 days and the players want thier PC's to slip in. 
At this time they want more information about the place and are paying a 'Mr.Smith' for more infomation as they approach the facility. All of this was rolled up 1 hour before game time using Wretched New Flesh second edition. 




















The player's operators are going to have to do some recon dirtside near 'Elftown' and get the lowdown on the 'Echo facility'. They know a 'Mr. Smith' in 'Elftown' but their not sure if he's trust worthy. 

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