Wednesday, April 24, 2019

An Amazing Affair on The Danube - In Search of the Unknown - Dungeons & Dragons Module B1 by Mike Carr

Sitting lazily on a mostly unknown stretch of the Danube lays a very unsettling set of castle ruins. A joint operation between the the German  Intelligence Bureau & the German Foreign Office, have uncovered ancient documents relating to the two wealthy adventurers, Roghan the Fearless and Zelligar the Unknown, who built a hidden complex known as the Caverns of Quasqueton. Now the Astro Hungarian empire is sending in top men & capes of their own to the hidden valley along the Danube.

The locals have been terrorized by unknown pig like warriors & there have been several deaths. The military maybe in way over their head. The head office is sending in your team to investigate Caverns of Quasqueton. So this not your standard take on 'In Search of the Unknown (Dungeons & Dragons Module B1)' (Dungeon module) by Mike Carr (1981-11-08). 

For  'In Search of the Unknown (Dungeons & Dragons Module B1)' (Dungeon module) by Mike Carr in my alternative WWI Amazing Adventures! rpg/Victorious hybrid I'd be using many of the additions from the Zenopus Archives. But what the Hell has been happening on the lower levels of the Caverns of Quasqueton? For that I'd turn back to English author Algernon Blackwood 's The Willows once again. A cult of centuries old witches &  Chaos worshipers have been using the crumbling site for rituals for ages. There is a door to another occult  world within the caverns! The cult has been opening doors that should have remained closed.

Many of the monsters from Brian Young's Castles & Crusades Codex Celtarum fit the D&D paradigm with a Celtic twist & turn or two. But additionally I'd actually turn to the Castles & Crusades Codex Slavorum to really punch up the menace & feel of the module into the realm of dangerous occult madness. Such a gateway might belong to the Arthur Machen's chaotic & dangerous  White People the gate leading  to the dangerous world of these evil fairies. 

Are  the Caverns of Quasqueton far more dangerous then they might at first appear?! That's going to be up to the dungeon master. But such a set of ruins can't fall into the hands of the Germans or their allies. This might be a prime opportunity to use the occult & alien Fairy survivors from ancient Pre second Ice Age days. The deadliness of their relics & artifacts is detailed in 
"The Red Hand" (1895).

But there's a lot more going on within the Caverns of Quasqueton then at first meets the eye. Tomorrow we get into the lower levels, monster placement, & the deadilness of the whole affair on the Danube. 

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