Showing posts with label Realms of Crawling Chaos. Show all posts
Showing posts with label Realms of Crawling Chaos. Show all posts

Tuesday, July 23, 2019

The Ecology Of The Eloi For Your Old School Campaigns





There are times when conversations with friends can be engaging and eye opening such as today when I got together with friends to discuss and play a bit of Mutant Future. We began the second half of the conversation that we were having two weeks ago about HG Well's Time Machine and the Morlocks
Tonight we started to talk about the Eloi and the relationship between the Morlocks & the Eloi. Its actually the Eloi who are really the key. Lately I've been revisiting Mutant Future and mixing it up with the Advanced Labryth Lord Companion. This all comes down from HG Well's Time Machine and the caste system ecology of the novel. But not all is as it seems as I learned tonight.

When I think of the Time Machine I think of the iconic George Pals Time Machine from 1960. The Pal film takes on a journey into a possible AD802,701. His Eloi are degenerate elf like short beings with mostly human traits and a very passive society preyed upon by the Morlocks. The film is so entrenched in science fiction fans minds that it has appeared in countless television shows, books, and pop culture references. The Eloi go back much further though.



In 1895 the Eloi first appeared in HG Wells novel the Time Machine and Wiki has a very good breakdown of the post human species; "By the year AD 802,701, humanity has evolved into two separate species: the Eloi and the Morlocks, whereof the Eloi live a banal life of ease on the surface of the earth, while the Morlocks live underground, tending machinery and providing food, clothing, and infrastructure for the Eloi. The narration suggests that the separation of species may have been the result of a widening split between different social classes. Having solved all problems that required strength, intelligence, or virtue, the Eloi have slowly become dissolute and naive: they are described as smaller than modern humans, with shoulder-length curly hair, pointed chins, large eyes, small ears, small mouths with bright red thin lips, and sub-human intelligence. They do not perform much work, except to feed, play, and mate; and when Weena falls into a river, none of the other Eloi helps her (she is rescued instead by the Time Traveler). Periodically, the Morlocks capture individual Eloi for food; and because this typically happens on moonless nights, the Eloi are terrified of darkness.
A portion of the book written for the New Review version, later published as a separate short story, reveals that a visit by the Time Traveller to the even more distant future results in his encountering rabbit-like hopping herbivores, apparently the descendants of the Eloi. They are described as being plantigrade, with longer hind legs and tailless, being covered with straight greyish hair that "thickened about the head into a Skye terrier's mane", having human-like hands (described as fore feet) and having a roundish head with a projecting forehead and forward-looking eyes that were obscured by lank hair." Here we get our first glimpse into a possible artificially evolved species. But why do I say they're an artificially evolved species? Well according to the Mutant Future wiki Eloi gain the following mutations; "Mutations: Atrophied Cerebellum, Bizarre Appearance (nymph-like features), Weak Will.
This is a weak PC, so a player would have to play carefully or treat as a challenge." Eloi are known to be; "
The Eloi are a race of meek, delicate humans, who are the descendants of the social elite. Generations of having every and all needs taken care of has resulted in them becoming vary docile and hedonistic. They are also not really smart, nor are they considerate of others. In their isolated, well hidden communities, they live in a perpetual bliss of drug-induced fantasies and sexual orgies. In the wild, they are just helpless animals to more savage creatures, who see them as easy pray. Some industrious creatures (like Morlocks) would provide all their needs -- from food and shelter, to drugs and protection. The only price is that they are nothing more then human livestock. Do to their unearthly beauty, docile nature and willingness to preform any carnal act, they have become highly valued sex-slaves.
An untouched Eloi community is usually an underground arcologyspace station, or generation spaceship with a limited capacity. Population is controlled by special enforcers that hunts down rogue Eloi, who refuse to die a after their "last day" - an expiration date, based on their birthday (the maximum age could range between 16 - 30). "last day" could range between a trip inside a suicide booth, to an elaborate mass-suicide ritual." Yes there is a solid connection between Logan's Run and the Time Machine for reasons that we'll get into in a moment. And these reasons are tied within their origins.

The Eloi's origins can be traced into the novella "A Story of the Days To Come" written in 1897 and was first published in the June to October 1897 issues of The Pall Mall Magazine. It was later included in an 1899 collection of Wells's short stories, Tales of Space and Time. "This novella depicts two lovers in a dystopian future London of the 22nd century and explores the implications of excessive urbanization, class warfare, and advances in the technology of medicine, communication, transportation, and agriculture. Like "When the Sleeper Wakes", published in the same year, the stories extrapolate the trends Wells observed in nineteenth-century Victorian London two hundred years into the future.
The London of the early 22nd century is over 30 million people in population, with the lower classes living in subterranean dwellings, and the middle and upper classes living in skyscrapers and largely communal accommodations. Moving walkways interconnect the city, with fast air-travel and superhighways available between cities. The countryside is largely abandoned." It also happens to be the precursor to When The Sleeper Wakes which was published in 1910.
The plot of ' A Story Of The Days To Come ' is interesting on several levels and goes something like this;
A wealthy heiress falls in love with a middle-class worker of romantically quaint disposition. In part one, the woman's father hires a hypnotist to program his daughter to instead choose a more appropriate suitor selected by him. When that plot is unraveled, the couple secretly marry and flee into the abandoned countryside and attempt to live off the land. After being driven back into the city, the couple live a modest middle-class lifestyle until their money runs out. At that point, they move to the "underneath" area of London to toil in physical labor as lower-class workers. Finally, their issues are resolved through the machinations of her spurned would-be suitor, and they resume a middle-class lifestyle.
Among other things, this short story appears to anticipate technical developments toward massive urbanization, skyscrapers, moving sidewalks, superhighways, and intercontinental aircraft traveling at jet speeds.
Socially and economically, however, it predicts a very stratified class structure and a largely communal society where few mega-corporations control all means of production. It also predicts hypnosis as a supplement or replacement to psychology, "creches" where child-rearing is transferred from parents to professionals, and a megapolis served by city-wide moving walkways and escalators, with enormous cities (four in England) separated by abandoned countryside."
All of the plot elements of When The Sleeper Wakes are in play and we get to see the very mechanisms of the Eloi starting to be played out in the society of 'A Story of The Days To Come'. The dystopian future dovetails quiet nicely into the Logan Run's style stratified culture of Wells world.


When the Sleeper Wakes is a about Graham a man from contemporary London who sleeps over the course of decades, and awakens exactly 203 years later, in futuristic 2100. This is a stratified society where hundreds of thousands of Morlock like workers toil underground  and the elites of the White Council rule from above. The elite society resembles the decadent Eloi  and the novel traces the protagonist's journey into subversion and rebellion among the various factions of the city. London is portrayed as a dehumanised, industrialized quagmire caught in perpetual darkness. The lower classes are forced to work day and night in the factories, having nothing more to look forward to than some cheap amusements. As he examines this grim scene, Graham learns that Ostrog has ordered his troops to London to disarm the remaining
revolutionary workers.


It is from these elites that we start to get the clearer picture of who these Eloi are or will be. There is a further class of warrior Eloi who carry out the will of the White Council in the form of Hunter Eloi or the Sand Men from Logan's Run. These are dirrived from the armed forces that carry out the will of the White Council.


And what about the White Council themselves? Those ruling elite are Hyper Eloi who have developed hyper consciousnesses and gain the following mutations Bizarre Appearance (nymph-like features), Empathy, Frailty (infertility), Metaconcert, Mind Trust, Neural Telepathy, Tinker Affinity, Reduced Immune System from Mutant Future. Who are these elite bastards?  "Hyper-Eloi are a class of Eloi who have developed a degree of "super conscious." They are considerably more intelligent then normal Eloi, and they consider their own judgement and morality to be superior of all other races, but they are actually quite arrogant, aloof, and self-righteous. They may ignore the plight - the starvation; the brutality; the human-condition - of the outside world, but those that don't, would ether force outside to conform to the methods that allowed is type of Eloi to become Hyper-Eloi, or to exterminate the "animal-like savages" like vermin. In the later, they would rather bread a race of super-soldiers to carry-out the extermination, then to do it themselves" This would go on to explain the machinations of Ostrog from When The Sleeper Wakes. This species would later go on to evolve into the Eloi that we have come to know but they are not the only example of the seemingly docile post human species.



But the Eloi are not simply an artificial species that exists in one time line. In 1956 the science fiction film World Without End came out.  The film proceeded the George Pal effort by four years and had a plot so similar to HG Wells Time Machine that the rumors are that the Well's estate sued the production company of the film.


The film is a reverse text book example of Eloi and Morlock ecology here's some of the background according to Wiki; "In March 1957, Commander Dr. Eldon Galbraithe (Nelson Leigh), engineer Henry Jaffe (Christopher Dark), radioman Herbert Ellis (Rod Taylor) and scientist John Borden (Hugh Marlowe), are returning to Earth from the first spaceflight, a reconnaissance trip around Mars. Suddenly, their spaceship is somehow accelerated to incredible velocities, and they are knocked unconscious. Their ship crash lands on a snow-covered mountain. When they venture out, they discover that they have become victims of time dilation and are now in Earth's future.

They theorize, from seeing time-worn gravestones and after their ship's instruments register heightened residual radiation, that a devastating atomic war had broken out in 2188, and that they are at least 200 years past that date. (They later learn that the year is 2508.) Jaffe is particularly hard hit, as he realizes that his wife and children have long since died.
After surviving an ambush by giant, mutant spiders, they are attacked by one of two competing remnants of human society. The "mutates" (as the astronauts label them) are violent, primitive surface dwellers. They have mutated due to generations of exposure to heightened radioactivity. (However, the background radiation has decreased to tolerable levels, and the men later learn that normal humans are often born to the mutates. These, however, are enslaved.)
Seeking shelter from the attacking mutates in a cave, the four men discover the entrance to an underground city, whose residents are the descendants of those who fled there from the atomic war. These people live in a high-tech, sophisticated culture. They are a peaceful group led by Timmek (Everett Glass), the president of the ruling council. Underground, the men have grown less virile, and there are fewer and fewer children born each generation. In contrast, the women remain physically vital (and ready for romance). Elain (Shirley Patterson), admires a shirtless Herbert Ellis, commenting that the astronauts are "more muscular than our men". Deena (Lisa Montell), rescued from the surface as a child, falls in love with Ellis.
The astronauts try to persuade the underground people to arm themselves and reclaim the surface, but they are content with their comfortable existence."


World Without End could be thought of as another alternative timeline for an old school retroclone campaign from the time machine all of the trappings are perfectly lined up with classic 1950's sci fi film. Since the video game series Fallout has been in vogue World Without End is a perfect post apocalyptic fodder.
So Eloi might exist across multiple alternative dimensions and Earths, why would this be? This might be explained by the Morlocks themselves seeding various worlds with colony farms of Eloi to harvest at will.
This might partially be true. But this might help to explain the existence of divergence in the existence of the Eloi from the 2002 Time Machine film. These Eloi though are no different then any of the others described in this article all stem from the same Eloi genome simply engineered for different traits and artificial genetic mutations.


There might be a far more insidious explanation; there are several races that use the Eloi as post human livestock and have for quite sometime.  This also includes the Brain Lashers from Mutant Future. We've seen they're a race with a long line of using alien caste warriors, thinkers and more in their alien society. There are several reasons for this, easy of implantation, self sustaining live stock, & food source with a built in management group. The brain lashers have the mutations, time, and alien technology to clone, seed, and maintain these Eloi colonies. Other species of OSR monsters who deal with them are easily likely to pick up on their advanced alien super science methods.


Brainlashers also have the drive and incredible will power necessary to carry out extended exo colony farming projects such as this spreading the Eloi taint far and wide across several plane Prime time lines. I've used Skirmisher Publishing's Brain Lashers in the past. There have been several surprises when PC's have broken into the various palaces of green porcelain in the wastelands of my campaigns only to come face to face with these other dimensional farmers of the Eloi in the wastelands.  The Forbidden Monsters of Foree: Brainlashers (Cardstock CharactersTM)
 From Skirmisher Publishing has been one of my resources when using these behind the scenes movers and campaign shakers in the past.

The Eloi should never be under estimated when encountered in the wastelands they are far more dangerous and degenerate then they first appear. Many PC's have died in the mistaken belief that these simple appearing wastelanders are all that they seem.

Monday, September 12, 2016

Old School Mini Adventure Campaign Set Up & Realms of Crawling Chaos By Goblinoid Games


Take one Nineteen Sixties classic Saturday cartoon add in some OSR flavor & stir heavily with some popculture and top with some Lovecraft?? You've got the makings of a retro adventure campaign.


When it comes to vintage cartoons there's nothing like the classic 60's Spider Man Cartoon with its popculture ear worm of a soundtrack to bring on the nostalgia factor. This episode has all of the makings of a nasty little adventure location to drop your players into.


So last night I was watching a bit of the original Sixty Seven Spider man cartoon, specifically the second season episode titled Neptune's Nose Cone about a downed satellite in the Antarctic ocean  which was launched into low Earth orbit to measure the Earth's magnetic field ( this was the Sixties & the space program was a 'hot new thing' then). There's some exposition on J. Jameson who sends Peter & some hot shot female plane pilot to find the rocket's nose cone to scoop everyone. Two seconds later we get to an island in the Antarctic ocean, the plane of course crashes. We're left with Peter changing into Spider man to go find Penny ( the pilot) whose going to be sacrificed to the volcano god by a tribe of green skinned mutant neanderthals. This isn't a cartoon that wastes time at all! But its really that island that got me, this weird  tropical island in the middle of  the Antarctic ocean populated by hordes of mutated monsters from out of time's abyss. These things look like they came straight out of the AD&D 1st edition's Monster Manual. The backgrounds, the weird sky effects, the monsters all of this could only come from Ralph Bakshi who was in charge for the second and third seasons, and he added his own psychedelic flare to the cartoons. There's a whole weird sword & sorcery lost world  feel to the island. I'm not the only blogger who thought so either.



That island, its tribe, those creatures, the temple, etc all had me thinking about that place's location in the Antarctic ocean. This place isn't the Savage Land which apparently the production company didn't want to use. The Marvel universe is dotted with thousands of lost world islands, and all kinds of weird forgotten race fragments for their super heroes to stumble upon. But what about your old school adventurers? What other possible explanation could there be? Well when it comes to lost worlds the speculative adventure fiction of the Antarctic is rife with them. But in particular for my campaigns its the work of HP Lovecraft's At the Mountains of Madness that for me has the answer.Scattered around the ocean out near and around Anaractica are the remains of the Elder Thing's experiments, laboratories, & other artificial zones left behind before the cycles of cold would claim them. A good example of such an environment is the '57 Land Unknown which sees a party of cast ways from an expedition lost in one of these prehistoric pockets of madness. This could technically be the same island that periodically gets cleared off by the volcano & then resettled by mutant tribes from neighboring islands. As for where the dinosaurs come from that's for tomorrow's blog post but back to the island for a moment. The artificial environment has all of the hallmarks of  an Elder Thing affair. The weird biology, the man eating plants, and even the weird Lovecraftian god thing.



This of course brings up one of my all time favorite Labyrinth Lord books Realms of Crawling Chaos which has all of the ingredients for adding in your Lovecraftian bits and pieces to add into making your own lost  island location. The book is perfect because it has eldritch relics or Lovecraftian magic items are treated too, along with an extensive system for randomly creating new ones.This makes those forays onto such an island for a party a very dangerous proposition. The book in fact could be used to generate a band of mutated adventurers from other islands.



In fact with Realms of Crawling Chaos added to Rafael Chandler's 2016 supplement "The World of the Lost"   entire lost world ecosystems could be devised with adventure races, prehistoric monsters, and all kinds of weird lost world creations with a Lovecraftian flare. And that quick your ready for a Lovecraftian mini adventure setting! In fact this island could be used as a location that can be visited by adventurers LoFP style throughout history.
Of course I recommend rereading HP Lovecraft's At The Mountains of Madness for inspiration for this.

The INTERNET ARCHIVE HAS A FREE COPY OF HP LOVECRAFT's AT THE MOUNTAINS OF MADNESS FOR DOWNLOAD




Thursday, March 17, 2016

The Ecology Of The Eloi For Your Old School Campaigns





There are times when conversations with friends can be engaging and eye opening such as today when I got together with friends to discuss and play a bit of Mutant Future. We began the second half of the conversation that we were having two weeks ago about HG Well's Time Machine and the Morlocks
Tonight we started to talk about the Eloi and the relationship between the Morlocks & the Eloi. Its actually the Eloi who are really the key. Lately I've been revisiting Mutant Future and mixing it up with the Advanced Labryth Lord Companion. This all comes down from HG Well's Time Machine and the caste system ecology of the novel. But not all is as it seems as I learned tonight.

When I think of the Time Machine I think of the iconic George Pals Time Machine from 1960. The Pal film takes on a journey into a possible AD802,701. His Eloi are degenerate elf like short beings with mostly human traits and a very passive society preyed upon by the Morlocks. The film is so entrenched in science fiction fans minds that it has appeared in countless television shows, books, and pop culture references. The Eloi go back much further though.



In 1895 the Eloi first appeared in HG Wells novel the Time Machine and Wiki has a very good breakdown of the post human species; "By the year AD 802,701, humanity has evolved into two separate species: the Eloi and the Morlocks, whereof the Eloi live a banal life of ease on the surface of the earth, while the Morlocks live underground, tending machinery and providing food, clothing, and infrastructure for the Eloi. The narration suggests that the separation of species may have been the result of a widening split between different social classes. Having solved all problems that required strength, intelligence, or virtue, the Eloi have slowly become dissolute and naive: they are described as smaller than modern humans, with shoulder-length curly hair, pointed chins, large eyes, small ears, small mouths with bright red thin lips, and sub-human intelligence. They do not perform much work, except to feed, play, and mate; and when Weena falls into a river, none of the other Eloi helps her (she is rescued instead by the Time Traveler). Periodically, the Morlocks capture individual Eloi for food; and because this typically happens on moonless nights, the Eloi are terrified of darkness.
A portion of the book written for the New Review version, later published as a separate short story, reveals that a visit by the Time Traveller to the even more distant future results in his encountering rabbit-like hopping herbivores, apparently the descendants of the Eloi. They are described as being plantigrade, with longer hind legs and tailless, being covered with straight greyish hair that "thickened about the head into a Skye terrier's mane", having human-like hands (described as fore feet) and having a roundish head with a projecting forehead and forward-looking eyes that were obscured by lank hair." Here we get our first glimpse into a possible artificially evolved species. But why do I say they're an artificially evolved species? Well according to the Mutant Future wiki Eloi gain the following mutations; "Mutations: Atrophied Cerebellum, Bizarre Appearance (nymph-like features), Weak Will.
This is a weak PC, so a player would have to play carefully or treat as a challenge." Eloi are known to be; "
The Eloi are a race of meek, delicate humans, who are the descendants of the social elite. Generations of having every and all needs taken care of has resulted in them becoming vary docile and hedonistic. They are also not really smart, nor are they considerate of others. In their isolated, well hidden communities, they live in a perpetual bliss of drug-induced fantasies and sexual orgies. In the wild, they are just helpless animals to more savage creatures, who see them as easy pray. Some industrious creatures (like Morlocks) would provide all their needs -- from food and shelter, to drugs and protection. The only price is that they are nothing more then human livestock. Do to their unearthly beauty, docile nature and willingness to preform any carnal act, they have become highly valued sex-slaves.
An untouched Eloi community is usually an underground arcology, space station, or generation spaceship with a limited capacity. Population is controlled by special enforcers that hunts down rogue Eloi, who refuse to die a after their "last day" - an expiration date, based on their birthday (the maximum age could range between 16 - 30). "last day" could range between a trip inside a suicide booth, to an elaborate mass-suicide ritual." Yes there is a solid connection between Logan's Run and the Time Machine for reasons that we'll get into in a moment. And these reasons are tied within their origins.

The Eloi's origins can be traced into the novella "A Story of the Days To Come" written in 1897 and was first published in the June to October 1897 issues of The Pall Mall Magazine. It was later included in an 1899 collection of Wells's short stories, Tales of Space and Time. "This novella depicts two lovers in a dystopian future London of the 22nd century and explores the implications of excessive urbanization, class warfare, and advances in the technology of medicine, communication, transportation, and agriculture. Like "When the Sleeper Wakes", published in the same year, the stories extrapolate the trends Wells observed in nineteenth-century Victorian London two hundred years into the future.
The London of the early 22nd century is over 30 million people in population, with the lower classes living in subterranean dwellings, and the middle and upper classes living in skyscrapers and largely communal accommodations. Moving walkways interconnect the city, with fast air-travel and superhighways available between cities. The countryside is largely abandoned." It also happens to be the precursor to When The Sleeper Wakes which was published in 1910.
The plot of ' A Story Of The Days To Come ' is interesting on several levels and goes something like this;
A wealthy heiress falls in love with a middle-class worker of romantically quaint disposition. In part one, the woman's father hires a hypnotist to program his daughter to instead choose a more appropriate suitor selected by him. When that plot is unraveled, the couple secretly marry and flee into the abandoned countryside and attempt to live off the land. After being driven back into the city, the couple live a modest middle-class lifestyle until their money runs out. At that point, they move to the "underneath" area of London to toil in physical labor as lower-class workers. Finally, their issues are resolved through the machinations of her spurned would-be suitor, and they resume a middle-class lifestyle.
Among other things, this short story appears to anticipate technical developments toward massive urbanization, skyscrapers, moving sidewalks, superhighways, and intercontinental aircraft traveling at jet speeds.
Socially and economically, however, it predicts a very stratified class structure and a largely communal society where few mega-corporations control all means of production. It also predicts hypnosis as a supplement or replacement to psychology, "creches" where child-rearing is transferred from parents to professionals, and a megapolis served by city-wide moving walkways and escalators, with enormous cities (four in England) separated by abandoned countryside."
All of the plot elements of When The Sleeper Wakes are in play and we get to see the very mechanisms of the Eloi starting to be played out in the society of 'A Story of The Days To Come'. The dystopian future dovetails quiet nicely into the Logan Run's style stratified culture of Wells world.


When the Sleeper Wakes is a about Graham a man from contemporary London who sleeps over the course of decades, and awakens exactly 203 years later, in futuristic 2100. This is a stratified society where hundreds of thousands of Morlock like workers toil underground  and the elites of the White Council rule from above. The elite society resembles the decadent Eloi  and the novel traces the protagonist's journey into subversion and rebellion among the various factions of the city. London is portrayed as a dehumanised, industrialized quagmire caught in perpetual darkness. The lower classes are forced to work day and night in the factories, having nothing more to look forward to than some cheap amusements. As he examines this grim scene, Graham learns that Ostrog has ordered his troops to London to disarm the remaining
revolutionary workers.


It is from these elites that we start to get the clearer picture of who these Eloi are or will be. There is a further class of warrior Eloi who carry out the will of the White Council in the form of Hunter Eloi or the Sand Men from Logan's Run. These are dirrived from the armed forces that carry out the will of the White Council.


And what about the White Council themselves? Those ruling elite are Hyper Eloi who have developed hyper consciousnesses and gain the following mutations Bizarre Appearance (nymph-like features), Empathy, Frailty (infertility), Metaconcert, Mind Trust, Neural Telepathy, Tinker Affinity, Reduced Immune System from Mutant Future. Who are these elite bastards?  "Hyper-Eloi are a class of Eloi who have developed a degree of "super conscious." They are considerably more intelligent then normal Eloi, and they consider their own judgement and morality to be superior of all other races, but they are actually quite arrogant, aloof, and self-righteous. They may ignore the plight - the starvation; the brutality; the human-condition - of the outside world, but those that don't, would ether force outside to conform to the methods that allowed is type of Eloi to become Hyper-Eloi, or to exterminate the "animal-like savages" like vermin. In the later, they would rather bread a race of super-soldiers to carry-out the extermination, then to do it themselves" This would go on to explain the machinations of Ostrog from When The Sleeper Wakes. This species would later go on to evolve into the Eloi that we have come to know but they are not the only example of the seemingly docile post human species.



But the Eloi are not simply an artificial species that exists in one time line. In 1956 the science fiction film World Without End came out.  The film proceeded the George Pal effort by four years and had a plot so similar to HG Wells Time Machine that the rumors are that the Well's estate sued the production company of the film.


The film is a reverse text book example of Eloi and Morlock ecology here's some of the background according to Wiki; "In March 1957, Commander Dr. Eldon Galbraithe (Nelson Leigh), engineer Henry Jaffe (Christopher Dark), radioman Herbert Ellis (Rod Taylor) and scientist John Borden (Hugh Marlowe), are returning to Earth from the first spaceflight, a reconnaissance trip around Mars. Suddenly, their spaceship is somehow accelerated to incredible velocities, and they are knocked unconscious. Their ship crash lands on a snow-covered mountain. When they venture out, they discover that they have become victims of time dilation and are now in Earth's future.


They theorize, from seeing time-worn gravestones and after their ship's instruments register heightened residual radiation, that a devastating atomic war had broken out in 2188, and that they are at least 200 years past that date. (They later learn that the year is 2508.) Jaffe is particularly hard hit, as he realizes that his wife and children have long since died.
After surviving an ambush by giant, mutant spiders, they are attacked by one of two competing remnants of human society. The "mutates" (as the astronauts label them) are violent, primitive surface dwellers. They have mutated due to generations of exposure to heightened radioactivity. (However, the background radiation has decreased to tolerable levels, and the men later learn that normal humans are often born to the mutates. These, however, are enslaved.)
Seeking shelter from the attacking mutates in a cave, the four men discover the entrance to an underground city, whose residents are the descendants of those who fled there from the atomic war. These people live in a high-tech, sophisticated culture. They are a peaceful group led by Timmek (Everett Glass), the president of the ruling council. Underground, the men have grown less virile, and there are fewer and fewer children born each generation. In contrast, the women remain physically vital (and ready for romance). Elain (Shirley Patterson), admires a shirtless Herbert Ellis, commenting that the astronauts are "more muscular than our men". Deena (Lisa Montell), rescued from the surface as a child, falls in love with Ellis.
The astronauts try to persuade the underground people to arm themselves and reclaim the surface, but they are content with their comfortable existence." 


World Without End could be thought of as another alternative timeline for an old school retroclone campaign from the time machine all of the trappings are perfectly lined up with classic 1950's sci fi and since the video game series Fallout has been in vogue World Without End is a perfect post apocalyptic fodder.
So Eloi might exist across multiple alternative dimensions and Earths, why would this be? This might be explained by the Morlocks themselves seeding various worlds with colony farms of Eloi to harvest at will.
This might partially be true. But this might help to explain the existence of divergence in the existence of the Eloi from the 2002 Time Machine film. These Eloi though are no different then any of the others described in this article all stem from the same Eloi genome simply engineered for different traits and artificial genetic mutations.


There might be a far more insidious explanation; there are several races that use the Eloi as post human livestock and have for quite sometime.  This also includes the Brain Lashers from Mutant Future and as we've seen they're a race with a long line of using alien caste warriors, thinkers and more to their alien society. There are several reasons for this easy of implantation, self sustaining live stock and food source with a built in management group. The brain lashers have the mutations, time, and alien technology to clone, seed, and maintain these Eloi colonies. Other species of OSR monsters who deal with them are easily likely to pick up on their advanced alien super science methods.


Brainlashers also have the drive and incredible will power necessary to carry out extended exo colony farming projects such as this spreading the Eloi taint far and wide across several plane Prime time lines. I've used Skirmisher Publishing's Brain Lashers in the past. There have been several surprises when PC's have broken into the various palaces of green porcelain in the wastelands of my campaigns only to come face to face with these other dimensional farmers of the Eloi in the wastelands.  The Forbidden Monsters of Foree: Brainlashers (Cardstock CharactersTM)
From Skirmisher Publishing has been one of my resources when using these behind the scenes movers and campaign shakers in the past.

The Eloi should never be under estimated when encountered in the wastelands they are far more dangerous and degenerate then they first appear. Many PC's have died in the mistaken belief that these simple appearing wastelanders are all that they seem.

Wednesday, March 2, 2016

Anatomy of The Morlocks For Your Old School Campaigns



Last night I visited with friends and had a very eye opening conversation with another  rabid fan of H.G. Wells. It was quite eye opening on the subject of the Morlocks.Lately I've been revisiting Mutant Future and mixing it in with Advanced Labyrinth Lord, one of the more iconic monsters that's been featured in Mutant Future is HG Well's Time Machine's Morlocks. Mutant Future designates them as a Chaotic race of mutants and they are are as we shall see. The Morlocks exist within a caste system that has been artifically created over eons. When I think of Morlocks George Pal's wonderful film springs to mind.



When I think of the Morlocks I think of the iconic George Pal's 1960's Time Machine and they're depiction on screen as one of the more dangerous of the mutant cannibal races that operates in the wastelands. According to the Mutant Future Wiki these grunts gain the following mutations albinism, intellectual affinity (tinkerer), and thermal vision. And these beings are known to keep albino apes as pets and attack dogs. There are reasons for this affinity and we'll get to that in a moment.

How the Morlocks are put together reveals as much about their origins as it does there intended original  purposes. The Morlock race  has been defined by Wiki as; "The Morlocks are at first a mysterious presence in the book, in so far as the protagonist initially believes the Eloi are the sole descendants of humanity. Later, the Morlocks are made the story's antagonists. They dwell underground in the English countryside of AD 802,701, maintaining ancient machines that they may or may not remember how to build. Their only access to the surface world is through a series of well-like structures that dot the countryside of future England.
After thousands of generations of living without sunlight, the Morlocks have dull grey-to-white skin, chinless faces, large greyish-red eyes with a capacity for reflecting light, and flaxen hair on the head and back. They are smaller than humans (presumably of the same height as the Eloi). Like the Eloi, they are significantly weaker than the average human (the Time Traveller hurt or killed some barehandedly with relative ease), but a large swarm of them can be a serious threat for a man alone, especially unarmed and/or with no portable light source. Their sensitivity to light usually prevents them from attacking during the day. The Morlocks and the Eloi have something of a symbiotic relationship: the Eloi are clothed and fed by the Morlocks, and in return, the Morlocks eat the Eloi. The Time Traveler perceives this, and suggests that the Eloi–Morlock relationship developed from a class distinction present in his own time: the Morlocks are the working class who had to work underground so that the rich upper class could live in luxury. Their cannibalism is explained by the extinction of other sources of animal protein."
In the Mutant Future Wiki's universe the officers are upper strait of Morlock society, combat empathy, increased strength, intellectual affinity (martial), and [1d3-1] positive physical mutations.These are the most dangerous of foot soldiers and are rarely seen at all. They will be seen in communities with sixty or more individuals. "Do to their brutishness and simple skin clothing - if any - most people consider them primitive and simple-minded, but they are proficient engineers, and they and have an affinity for technological items, which they will employ whenever possible." This caste produces some of the most dangerous and technologically innovative engineers,thinkers, &  scientists. This description of the soldier Morlocks made me think of the illustrations of William Thresher and Skirmisher Publishing's card stock characters. 


Make no mistake but the Morlocks are one of the most dangerous of foes to run across in old school campaigns but where did they come from? Well the Morlock's origins actually echo through another HG Wells novel. When the Sleeper Awakes (1910) is a dystopian science fiction novel by H. G. Wells. In a nutshell according to wiki; " Its about a man who sleeps for two hundred and three years, waking up in a completely transformed London, where, because of compound interest on his bank accounts, he has become the richest man in the world." Within the novel our main character Graham visits a corrupt  future London where he encounters the real workers who keep this society going according to wiki;"
His carefree life soon comes to an end when a young woman named Helen Wotton explains that the people are suffering as badly under Ostrog as they did under the White Council. For the lower class, the revolution has changed nothing. Inspired by Helen's words, Graham begins to ask Ostrog questions about the condition of the world. Ostrog admits that the lower classes are still dominated and exploited but defends the system. It is clear that Ostrog has no desire to change anything, that the revolution was merely an excuse to toss the White Council out and seize power himself, using Graham as a puppet.

After pressing Ostrog, Graham learns that, in other cities, the workers have continued to rebel even after the fall of the White Council. To suppress these insurrections, Ostrog has used a police force, Black Africans recruited from Senegal and South Africa, to get the workers back in line. Graham is furious to learn of this and demands that Ostrog keep his police out of London. Ostrog agrees and promises to help Graham assume direct control over the world's affairs. Meanwhile, Graham decides to examine this new society for himself.
Graham and a valet travel through London in disguise and examine the daily life of the average worker. London is portrayed as a dehumanized, industrialized quagmire caught in perpetual darkness. The lower classes are forced to work day and night in the factories, having nothing more to look forward to than some cheap amusements. As he examines this grim scene, Graham learns that Ostrog has ordered his troops to London to disarm the remaining revolutionary workers.
The workers rise up once more and Graham makes his way back to Ostrog, who attempts to subdue Graham. With the help of the workers, Graham escapes Ostrog. He runs into Helen who, it is revealed, was the one who learned about Ostrog's treachery and made it public. With her by his side, Graham oversees the liberation of London from Ostrog."
These workers are already evolving into the Morlocks and showing signs of having lived their lives below ground.Some of these workers are actually foremen whose mental acuity is quite strong and have a certain cunning about them. These are the leaders among the Morlocks, the so called Warlocks. Whom according to Mutant Future Wiki  have the following mutations albinism, intellectual affinity (tinkerer), thermal vision, 1d4+1 mental mutations. But why? Well, because the White Council has been tinkering with their genes for centuries, the Morlocks are not a 'evolved' race at all but an engineered worker, soldier, and leader caste of humans  perfectly suited to take full advantage of the underground world that has been made for them.  The world of HG Well's future history is not our world at all. The capacity of the Morlocks to survive and thrive under adverse conditions is something we've seen in movies, television shows, and more across pop culture. Wizards and mutant overlords have for centuries been using this cannibalistic species for assassination, as engineering for their super science projects, and more. This has lead to the spread of this verminous species across the various alternative Earths. They're use of carnivorous apes hearkens back to the artificial nature of this species, they're intelligent cunning and very dangerous. Morlocks are one of the most underestimated mutant species in the wastelands.

This is an alternative history timeline option  and the use of artificially engineered cannibalistic races is something that we've seen in old school campaigns plenty of times with the introduction of the Grimlocks in the Fiend Folio in 1981.
The Grimlocks are very, very, dangerous and described in the Fiend Folio as "fierce subterranean humanoid warriors" with "blank and sightless" eyes, "thick, grey skin", "usually clad in dark rags", with "particularly white and sharp" teeth who were hard to detect when they were motionless"  Grimlocks are a race that has been artificially created from the Morlock genome and has been used expensively through out the various dimensions and alternative Earths.

Grimlocks are the perfect foils and workers for the grunt Morlocks to boss around, they're easily directed and are a very hardy caste. They're also far more passive then the more intelligent Morlocks upon which their based.
"Unusual characteristics of the grimlock included the ability to "see" using their other senses to a distance of 20 feet, a corresponding vulnerability to spells that caused auditory hallucinations and thus disrupted their "sight", a very high rate of movement in combat—twice that of a normal human—and extremely thick skin that was the equivalent of fairly good armour. These qualities plus the fact that they would be encountered as a mob of anywhere from 20 to 200 made them a formidable opponent for the average party of adventurers. The grimlock was said to be able to occasionally cooperate with medusae, since their blindness made them immune to the medusa's gaze. The illustration, presumably by Fiore, shows a group of snarling, muscular humanoids that resemble long-haired Neanderthals with shark-like teeth."
Given their worship of the evil extra dimensional entity Klagg by the Grimlocks we can rest assured that the spread of the Grimlocks will  continue. There have been incidents of the Grimlock rising up against their chaotic masters but this seldom happens. The whips of the Morlock keep tight reign on them. So be very careful before venturing down into the underground world of the Morlock, you might be in for far more then you expect.





This blog post is for educational and entertainment purposes only, any of the game company's mentioned here are not responsible for any opinions expressed here. This post is not an attempt to violate the trademarks of the holders of the 1960's Time Machine movie. This is the ramblings of a fanatical fan of  the film, HG Wells, and old school games.

Monday, February 29, 2016

Brush With The Beyond Down Into The Gibbering Maze - Free OSR Adventure Map Pack & Actual Play Event

So once again its been a hell of a busy week here and tonight I'm resuming my usual Monday night game with my players. I've needed a fast dungeon to stock and get things moving in the underworld below the Gibbering Tower.
A free map pack is available perfectly suited as a twisting network of tunnels and dangerous locations to bring your adventurers grief.
GRAB IT RIGHT HERE

Fortunately I remembered a free map pack that Dragon's foot had that works out perfectly for an underworld encounter of twisting caverns populated by weird mutant horrors. But what sort of mutant horrors, undead and other weirdly twisted creatures have the the PC's encountered in the
 past?



Well, the Beyond has figured in their pasts quite nastily. And they've crossed paths with the twisted entities of the Serpent Queen in the past. Between Realms of Crawling Chaos and Obscene Serpent Religion I've got about ninety percent of all of the serpent cult's  bases covered. Wish the PC's luck they're going to need it!



Thursday, February 18, 2016

Raid on The Gibbering Tower Free OSR Adventure & Actual Play Event


So I've been very,very busy at work and its been a wee bit hard to get a quick adventure going for my other New Hartford Connecticut group. Well I've had an old post apocalyptic campaign sitting on a shelf collecting dust for the better part of almost two years after a 'friend' went through a bitter divorce and took one of my gaming groups with him. But tonight I needed a fast adventure that I could run my group of players through fast. The Gibbering Tower is a free introduction to Labryth Lord that can be placed in any OSR campaign setting. The set up is dead easy and the location can be peppered or set dressed as the dungeon master see's fit.
GRAB IT RIGHT HERE



The players managed to clear the tower tonight and I'm just getting home now. The play by play was amazing. They went from room to room dealing with the deadliness of the tower and its environs. I added a bit of wasteland wilderness action to the tower to give them a bit of a run for their money and it went very well. They had a hell of a time dealing with the rooms and minor monsters. They managed to deal with the various rooms but the boss monster and the minions I set down gave them more then a little grief. They had to pull out all of the stops to defeat the big bad and deal with the mysteries of the tower itself. I added a few bits and piece from Realms of Crawling Chaos to throw in a bit of Lovecraftian color to the adventure and give a bit more background for this campaign.


Below the tower is an entire micro dungeon setting that will allow a DM to interconnect the tower into their own dungeon or mega dungeon setting something that will be taking full advantage with the next time we play. They're quite nervous about this upcoming leg of the micro adventure. All in all I think that tonight went rather well.

Tuesday, February 16, 2016

Reconsidering The Realms of Crawling Chaos Book From Goblinoid Games For Your Old School Campaigns

Realms of Crawling Chaos is a book that I've been missing now for the better part of a year after the Mutant Future & Labyrinth Lord Advanced game campaign I had going collapsed in on itself after a bitter divorce of a 'friend'. Yeah, the same friend who walked off with my copies of Labyrinth Lord, Mutant Future, and The Advanced Companion from Goblinoid Games went missing. Such stuff happens on occasion. But recently with events that have happened to Ryan Denison (coauthor of Mutant Future) 
I've been thinking a lot about running a Mutant Future/Realms of Crawling Chaos/ Labryth Lord Advanced campaign. Thanks to the generous support of my other half on Valentine's day I got physical copies of these books in my collection once again.
YOU CAN GET THE PDF RIGHT OVER HERE



Realms of Crawling Chaos is one of my all time favorite OSR titles and has a ton of useful bits and pieces of Lovecraftian madness within it. For the better part of a year now its been a five dollar title on Drivethrurpg for a long while now and it still strikes a cord with me. It clocks in at sixty five pages of old school Lovecratian flare. The Cthulhu mythos by HP Lovecraft and his circle of writer friends  has always been associated with Original Dungeons and Dragons ever since it made its appearance in Dragon magazine. The book opens with a primer chapter on how to use the Cthulhu mythos in OSR games with various chapters and examples. The book really sets the stage for mapping out a campaign in a world of dark fantasy with headings such as The Insignificance of Man”, to “An Uncaring Natural World” and “Science as a Double Edged Sword”.Then we jump right into several races of Lovecraftian goodness including the human Deep One Hybrids known as the Sea Blooded, Subhumans ( a hybrid race of human and Voormis), White Apes, and a White Ape hybrid race. Each of these races get's a snap shot for both regular OD&D and the Advance Labyrinth Lord treatment. There's no ghoul class but there are several fan variations that can be found with a bit of Googling.
Then we get a new treatment of the classic summon mythos monsters and a brand new class of LL spells known as formulae. Many of these spell require very expensive elements and can be very dangerous in their own right for PC's.
The bestiary chapter has all of the classic monsters and races of Lovecraft and includes just enough variety to keep players guessing. All of the classic Lovecraftian artifacts are here as well from the Silver Key to the Mi Go brain cylinders. All of the iconic and classic monsters are here.
Finally we get to have a complete psionic system for Labyrinth Lord, this is a chapter that seems to cause the most frustration in DM's and players who read Realms of Crawling Chaos. The system is meant for the monsters and NPC's. There is advice for adding this system to the Mutant Future rpg. The real truth is that this system should have been ported over to Labyrinth Lord there's a bit of a hole here but still its a damn nice addition to the Goblinoid Games library.
The whole affair is rounded out by an appendix on forbidden and blasphemous tomes. This is a key piece to the product and nicely done. Finally we get a full biography of Lovecraftian sources, novels, short stories, and more.
So is the book still worth getting and having in the gaming  library? Yes as a matter of fact it is and for me its really nice to have this back on my gaming table. I forgot just how damn useful a book this is and all of the Lovecraftian OSR additions it presents for use at the gaming table. The book is still a four out of five and well worth the price of admisssion in my humble opinion and I've got plans for Realms of Crawling Chaos so stay tuned!