The Baptism By Fire Rpg By Rpg Pundit is one of those games that bares a closer inspection when it comes to Medieval culture. The player's PC's have the chance to change the course of history in the Poland & Europe of the Eleventh century. This commentary picks up from our review of Baptism of Fire on the blog here.
Baptism By Fire has all of the classic adventure elements we've come to expect in an OSR product. This game takes them into a completely different direction with it's European setting. The monsters and creatures are highly dangerous and the player's PC's are able to take them down. There's plenty of social and politic intrigue baked into this game. All of these elements plug right into the Silk Road campaign settting. The Silk Road campaign setting is filled with tons of NPC's that can help or hinder your PC's from trade to full on warefare in China or the near East. Tons of these NPC's are available within the Heroes & Villains of the Silk Road supplement.
These NPC's are deeply connected into the Silk Road setting as a whole. From patrons to playing or generating Ismaili Nazari Assassins. These NPC's are fully realized with histories, background, and even adventure hooks.
The Silk Road is almost an NPC unto itself and this campaign setting loops back into The Baptism By Fire rpg. There plenty of opportunities for dungeon crawling all the way to full on trading on the road. Eleventh century Poland and Eastern Europe is an area rife with comflict, combat, and warfare. The dynasties that PC's can set up is staggering. Remember that there's also social rank that plays heavy within this setting. Baptism By Fire works in two ways for OSR play one it takes the PC's as center stage. Thier actions are literally making history. The second way is that this rpg takes it's setting as being the center stage for the PC's. Your PC's are the instruments of God and country. This is an Epic rpg and it expects your PC's to do deeds of high adventure.
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