Saturday, January 25, 2025

Amazing Adventures Rpg & Edgar Rice Burroughs's Pellucidar as An OSR Campaign Setting

 Edgar Rice Burrough's At The Earth's Core is one of my favorite books because of the setting of the fictional "hollow earth" land of Pellucidar. The prehistoric lost world of Pellucidar is perfectly suited to use with Troll Lord's Amazing Adventures rpg is a great campaign setting. 

"At the Earth's Core is a 1914 fantasy novel by American writer Edgar Rice Burroughs, the first in his series about the fictional "hollow earth" land of Pellucidar." from the wiki entry on the ERB book At The Earth's  Core. 
The Pellucidar setting has a huge number of prehistoric tribal nations from cavemen to fully Neanderthal tribal peoples. There's no real day or night in the world of 
Pellucidar except from a sort of star that hangs in the sky and has an erratic orbit. .
The biggest problem is the inclusion of magic and it's attendants into an ERB inspired world. Although this did not stop DC Comics back in the Seventies with Mike Grell's Warlord which drew quite a bit of inspiration from the worlds of Edgar Rice Burroughs. Pellucidar also may have baked in psionics. While a controversal in the world's most popular fantasy role playing game's circles. Psionic powers  look to be essential in  Pellucidar especially in ERBzine's article  Telepathy in Pellucidar. But how does a DM incorporate the fantasy element of Castles & Crusades into such a prehistoric setting??! Use another dimension (yes this is one option) but another is too simply make another continent within Pellucidar.
If Seventeenth century pirates can exist along side of prehistoric dinosaurs. Then it's an easy link to add magic and C&C style fantasy into a Lost World campaign. 
Page Eighty seven of Amazing Adventures Players Handbook goes into using C&C character classes in Amazing Adventures campaigns. 
So it's really easy to get into using your own version of Pellucidar.This is exactly what I'm going to be doing. 
Going forward my player's have been on my back to get back into a prehistoric version of an Amazing Adventures campaign. Over the years I've used Lovecraftian rpg elements into ERB style campaign worlds. 

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