Friday, July 26, 2024

Retro OSR Review Marvel Super Heroes, Advanced Set By Author Jeff Grubb

 "This set consists of a 96-page Player's Book, a 64-page Judge 's Book, a 22-1/2 by 33-inch full color, two-sided map, over 40 Character Cards, 80 Stand-Up Adventure Counters and two 10-sided dice. The MARVEL SUPER HEROES ADVANCED SET may be played by itself, but is designed to expand the existing MARVEL SUPER HEROES Game. The MARVEL SUPER HEROES Game is for two or more players, ages 12 and up."



Rear view vision is a fun thing & when it comes too FASRIP, I've got a very special place in my heart for it especially the Marvel Super Heroes Advanced Set! The Advanced Marvel Super Heroes set came out in 1986 & for our group it was the breath of fresh air we needed. According to the MSH Advanced Wiki page there were several changes; "It contains a more elaborate "Universal Table" which enables a wider variety of results to happen. Character creation involves detailed superhuman powers now in 10 categories (such as Movement, Mental Powers, or Energy Control), and combat is more complex as well and has rules for magic. This set presents statistics for many weapons and vehicles, more information on campaigns, game statistics for 45 heroes, 28 villains, and 9 special entities, as well as character cards and cardstock miniatures" This set was no joke and was very much responsible for an ongoing Marvel Super Hereoes campaign that lasted deeply into '91! This set was designed for sustained campaign play & even Andrew Pearson of the Space Gamer fame agreed:"
 Andrew Pearson reviewed Marvel Super Heroes: Advanced in Space Gamer/Fantasy Gamer No. 78.[2] He rated the complexity as low, and the rules clarity and graphics quality as excellent.[2] Pearson commented that "As other reviewers have said of the original, the advanced set has realism. The realism of this set is of the intensity one would have if he or she were actually living out a Marvel Comic. A more comprehensive listing of powers and talents is given in the new Player's Book. More exacting explanations of these features are given that can be compared to the realistic spell explanations in TSR's Advanced Dungeons & Dragons Player's Handbook. Contacts are now the replacement of Neighbors, Friends, etc. Of course this does not mean you cannot have neighbors or friends, it just means that you can have a larger amount of each. Contacts are those who can aid you in a gainful way during a campaign (i.e. support, information, equipment)."
This was no joke of an Advanced set, we played the Hell out of it and wound up buying two more Marvel Super Heroes, Advanced Set By Author Jeff Grubb. 
Marvel Super Heroes, Advanced Set By Author Jeff Grubb came with a map of New York City and to this day it's where we continue to set game campaigns. 
Our own '87 game was set up with our own mercenary super heroes doing 'mop up' for most of the other super heroes groups such as the Fantastic Four, the Avengers,and even the Xmen. Man, did we get ourselves into some major scraps back then. 
Marvel Super Heroes, Advanced Set has pretty much everything one needs to start and drop a MSH's game from the ground up. The character generation is simple, easy to get into and perfect for campaign play. Marvel Super Heroes, Advanced Set By Author Jeff Grubb is 
 available through the Classic Marvel Forver website under downloads advanced tab. 



Photo stolen from Wayne's books who has an excellent Marvels Super Heroes section here. 


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