Saturday, July 13, 2024

Octogorilla At The Ancient Fort - Bloody Arduin mixed with classic Castles & Crusades - Session Report

 And we're back after I came down with a 24 hour illness! The cobwebs are cleared & I got a chance to run a bit of Castles & Crusades mixed with Bloody Arduin. So I took over a C&C game from DM Charles and the players were exploring an 'abandoned' fort on the edge of a frontier era. Think late Roman Empire mixed with Castles & Crusades. It's just a little past sunset & the party is getting ready to clear out the first level of this fort! 
The party awaits outside the fort to see what predators are awakening. Suddenly there is a shrill cry & the party see the shape of an octogorilla shimmy down the outside of one of the fort's towers! 



The party has zero desire to mess with this apex predator! The sound of it's heavy breathing and shrill cry echos across the field and then it speeds off into the under growth and there is the sound of a scream from a nearby elk! The fiend has brought down a buck! And it powerful tentacles wrap around it's kill and head off into it's alternative lair! 
The party skulks off into the darkness toward the ruined tower on the left & have on good information that fantastic treasure was left behind because the forces of Chaos bore down on the fort too quick. They overran the place and moved on. Thus leaving behind the guadians of Order's banner, spear of destiny, and most of all the treasury. They had this on good authority after paying a veteran soldier of the fortress for that info and a map. 
The party made it's way to the ruined tower and the gapping hole that was the side wall. They planted spikes, ropes, and immediately lowered themselves into the gloom. The smell was unbearable as the scattered bones and remains of dozens and dozens of humanoids were visible all around them. There toward the back were the chests, banner, and spear glowing in the gloom. As they made thier way too them. Two blackish rays and beams hit the party square sending the fighters balling across the carnage. 
The thing that rose in the gloom looks decayed and horrid a moster covered in eyes from a nightmare! There are few words to describe the thing but it rises from under the bones a vision of terror made real! 
The party has the advantage and needs to press it! The Eldritch Eye takes stock of it's latest victims and begins to dish out punshment. The eye rays crack the air in three places as the party's magus attacks with a fire ball! The illusionist uses a rapidly revolving light show for a distraction and there's one of the fighters making a rapid recovery. 
The beam hits the Dwarven warrior turning him instantly to stone and skins the hand of the Elven prince. Darius is able to shrug off most of the effects but his bow is rendered useless and he only aquired it three towns back! 
The thieves scramble over the rubble and quickly check the treasures and give a thumbs up in the torch light! And this is when the party's  violence brings the shrill hoot & squak of a familar octogorilla back! 
 Tentacles begin slowly lowering into the gloom of the bone choked room! The party is trapped between these two titans! This is where we ended it until next week! 


The undead  Eldritch  Eye of course comes from James Mishler Games's Expanded Monsters: Eldritch Eyes!  The Eldritch Eye was left behind by the forces of Chaos as they moved through the area as a sort of living landmine. 

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