Showing posts with label Zombies. Show all posts
Showing posts with label Zombies. Show all posts

Monday, October 19, 2020

1d10 Random Encounters With A Revanent or Zombie Horde Table For Your Old School Campaigns

 Its that time of year when the leaves have fallen & death comes swiftly on the suffling feet of undeath. Adventurers seldom expect them but the un dead travel swiftly. They come for the living to feed & feed well indeed. 
“From even the greatest of horrors irony is seldom absent.”
― H.P. Lovecraft, Tales of H.P. Lovecraft

These things lurk around the crypts & forgotten places waiting for their chance to strike down the living. Seldom is the hand that finds or keeps treasure from the undead things at the edges. 



The revanent or  zombie  hordes lay like thick locusts waiting to strike down the living. Powerful magicks & horrid practices of cults often leave energies waffling through cracks in reality. These energies often animate the dead into the mockery of life known as undeath. 
The most frightening & dangerous are those damned souls who forget that they were dead. They have the semblence of life but it seldom lasts for their baser instincts of unnatural hunger & violence take over. 




No adventurer who encounters one of these horrors should take it lightly for the energies that animate these corpses are unnatural & dangerous in the extreme. 

1d10 Random Encounters With A Revanent or  Zombie Horde Table

  1.  1d20 former adventurers who have been drawn together with negative planar energies just enough of their minds remain for these things to carry swords, clubs, and swing them in memory of their former lives. AC9 Hit Points 2 
  2. 1d10 revanents who pass themselves off as monks but their stench of decay lingers on their cloths. They move three times faster then a normal zombie & their free willed. The horde mentality draws them together. AC7 Hit Points 3 
  3. 2 fast zombies that have a hive mind between them AC6 Hit points 2. One will strike while the other sits back an takes a secondary bite attack 
  4. A former cleric whose body houses 1d6 smaller dwarf zombies. This thing commands them but with 2 hit points it seems hopeless. 
  5. A massive body builder that houses two dwarf revenants that can move up walls & strange surfaces. These things sport AC8 Hit Point 1 
  6. 1d50 for this incredbly large horde of zomnies who want to actually take the head off any one they encounter AC7 Hit Points 3 
  7. 1d8 former victims of a vampire these things are hungering for the blood of the living. AC6 Hit Points 5. They have recently fed on several near by adventurers. 
  8. 1d6 fast moving zombies that are actually former adventurers who went to a local dungeon. The things are now on the hunt for anyone they come across AC4 Hit points 6 
  9. A small horde of 1d20 zombies that made their way into a movie that the director is making. These zombies are sharp & intellgent AC7 Hit points 3. 
  10. A group of 1d20 former cultists who have been turned into a horde of undead. AC8 Hit points 2 their incredibly juicy. 




Saturday, September 17, 2016

1d6 Random Unexpected Zombies & Undead To Encounter Table For Your Old School Campaigns

Zombies are often encountered with unique and unexpected abilities or qualities in the wastelands. The fact is that many of these unique undead are very dangerous unto themselves. The infecting agent can have weird side effects on the physiological make up or body chemistry of the individual. Adventurers should exercise caution when running into these types of horrors.




1d6 Random Unexpected Zombies & Undead To Encounter Table

  1. The zombie was a wizard in his mortal life & retains his magical abilities! He's 2nd level wizard dedicated now to Orcus and able to cast spells. He has cantrips & a few spells at the ready but he's very hungry for your flesh & brains. 
  2. This free willed zombie wants a hug to let out the 1d200 rot grubs nesting in his stomach. He also wants to fill the hole in his existence with your flesh. 
  3. Inside this horror's chest is an alien worm that wants a new host and your PC looks very appealing. The zombie is intelligent & very dangerous, its armed with a ray pistol able to do 1d8 points per shot with eight shots and a 30 foot range. 
  4. This zombie's eyes are actually the seat of its alien intelligence and it wants a new host. The thing is cleric of  an alien spider goddess and there 1d20 giant spiders in the thing's gut waiting to burst out. 
  5. There are a knot of 1d6 party goers dressed for a masquerade ball but actually zombie avatars for a red death plague infection. Coming within thirty feet of them will cause the PC to save vs death, getting bit by them will make them rise within 4 hours as a red death zombie of dangerous aspect. 
  6. This free willed former knight zombie will spit out a wad of 1d20 giant worms that will try to entangle its prey. The thing uses +1 sword called spine cutter to slice up its victim. It begs to be destroyed even as it tries to tear into its victims.



Sunday, April 14, 2013

"I Eat Your Skin" Zombie movie 1964 For Your Old School Horror Campaign On The Dark Corner Blog


Foul Necromatic Rites, Horror, Zombies, Dime Store Tiki Torches, and the adventure of a lifetime await you in "I Eat Your Skin!"  Book Your Vacation Destination in Darkest Key West on The Dark Corner Blog! 

 
 Zombie Horror Right HERE