Adapting a character like Claw the Unconquered—the cursed, demon-handed barbarian of DC Comics fame—requires balancing his immense physical prowess with the unpredictable nature of his magical affliction.
In Sword of Cepheus 2nd Edition, Claw fits the Barbarian or Gladiator career paths perfectly. Below are the mechanical details to bring him into your campaign.
Claw the Unconquered
Characteristics
STR: 12 (+2)
DEX: 10 (+1)
END: 11 (+1)
INT: 07 (0)
EDU: 05 (-1)
SOC: 04 (-1)
Skills
Athletics 2
Combat (Sling) 1
Combat (Sword) 3
Combat (Unarmed) 2
Recon 1
Survival 2
Tactics 1
Traits
Hard to Kill: When reduced to 0 END, Claw may make an END check (10+) to stay conscious and keep fighting for $1D6$ rounds.
Fearless: +2 DM to all Resolve checks against supernatural terror.
The Demon Hand (Special Ability)
Claw’s right hand is replaced by a clawed, red-skinned demonic appendage. While it grants him great power, it is a constant source of peril.
| Feature | Effect |
| Demonic Strength | When attacking with the hand (Unarmed), Claw deals $2D6 + 4$ damage. It counts as a magical weapon for overcoming resistances. |
| The Uncontrollable Hunger | If Claw rolls a natural 2 on any Combat check, the hand goes into a frenzy. He must attack the nearest living creature (friend or foe) on his next turn. |
| Cursed Visage | Claw suffers a -2 DM on all Social Standing or Influence checks when his hand is visible. |
Equipment
Broadsword: $3D6$ damage.
Leather Armor: Protection 2 (Claw rarely wears heavy plate, relying on his instincts).
The Gauntlet: A heavy, enchanted metal glove used to bind and hide the Demon Hand. Removing it is a Minor Action but marks him as a sorcerous threat to onlookers.
Implementation Tips
Career Path: If building him from "Level 0," start with Barbarian for two terms to get his survival skills, then one term in Gladiator to reflect his time in the pits of Pytharia.
Stamina: With his high STR and END, Claw functions as a "tank" in Sword of Cepheus. He should lead the charge, but the GM should use the The Uncontrollable Hunger to create tension during long dungeon crawls.
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