Showing posts with label Nightowl Workshop. Show all posts
Showing posts with label Nightowl Workshop. Show all posts

Saturday, March 30, 2024

Enter The Unseated One - - A Wretched Country By the Red Room & NightOwl Workshop's Gunslinger - Session Report 3

 Cuttting a bloody path in tonight's game, a new PC joined the action in Scorpion Canyon & in town in tonight's game. A lone samurai cut a bloody path through  pig  faced Orc assassins & scouts in tonight's game. This session picks right up from here on the blog. 



 We quickly went to help the lone warrior when two more Orc assassins armed with short bows and poisoned arrows  appeared on the nearby roof tops to take out the samurai. The lone warrior dodged the two scout's arrows and then we shot them. The samurai followed us after some very quick hand signs and the promise of drink. After a few hours we found out the name of the Samurai was 不安定なもの meaning 'Unseated One' and it seems that Doc speaks Japanese having worked with rail road workers before coming to town. 
不安定なもの is a degenerate and gambler who happens to be a 'sword for hire' whom it seems might be supernaturally cursed. One moment he was fighting Orc assassins on his world and he swore he was cut down and next he was on our world. Bill Tenison Arizona Ranger  & his companions  don't trust this guy. They sight the fact that he must have come from the Scorpion Canyon dimensional gate. Our adventurers wonder if he might be in league with the Bloody Hand tribe of Orcs. 
Our own two Indian shamans consulted the spirits who said that the samurai is surrounded by a path of blood but sensed no connection to the Orcs. Several of the Shaman's abilities have been adapted from 
suggestions out of the Gunslinger rpg.





While the Shamans didn't get any evil connection per say from the samurai they did sense strong magics from his sword. And there were unspoken spirits surround it. There was a silence in the bar where everyone was drinking. 
While everyone was distracted with 不安定なもの, two Orc assassins crawled under the bar and ambushed the party. They used mini crossbows to take out Doc and injure one of the Arizona rangers who is now poisoned! 
Our shamans summoned two desert spirits to help heal the Arizona ranger and then guard him until they can get the right herbs to counteract the poison. 
We ended with the party's indian scouts going out to get the herbs nearby in the desert.  不安定なもの is actually a PC who died in DM Steve's Wretched Chanbara! game but is cursed to appear again and again wherever there is conflict. He's actually a pychoitic and hightly dangerous degenerate with a passion for violence and murder.

Monday, March 18, 2024

Pig Pen - - A Wretched Country By the Red Room & NightOwl Workshop's Gunslinger - Session Report 2

 The PC's wiped out a bunch of Orcs of the Bloody Hand tribe of pig faced Orcs. And the Orcs rooted after two dynamite bundles were pitched into thier midst. We then retreated out of Scorpion Canyon and back to town to restock & resupply. This session picks right up from here.



We began to hear the drummings of more Orcs and local indian scouts put the Bloody Hand's number at at least three hundred. Why?! Why was there a force of over three hundred Orcs moving on the town?! The Indian scouts think that this is merely a scouting & exploratory army moving in. The scouts and our ranger also think that there's at least 6 or more wizards or shamans among the Orcs.
 Bill Tenison Arizona Ranger  & his companions  made their way into the canyon again but didn't see any dimensional door or such. 
 We found two of our farmers and thier drovers pincushioned with hundreds of flint tipped arrows. The Blood Hand tribe of Orcs appears to be quite well adapted to the Old Western desert. Here I used a bunch of suggestions out of the Gunslinger rpg. 

Our posse came face to face with a group of Bloody Hand scouts being led by an Orc  shaman. Things got rather nasty as we got a huge smack down by two local spirits. These came straight out of Wretched Country rpg 

Our own Indian shamans and scouts made short work of the scouting party with little issue by sniping them from within the edges of the town.  The game can best be described as thematic at best. We slaughtered any orcs we saw and our scouts Moonface and Sunface went on the offensive. And found two half Orc assassins sculking around town. We ended here! 

Friday, March 8, 2024

Pig Roast - A Wretched Country By the Red Room & NightOwl Workshop's Gunslinger - Session Report 1




 Once again our gang of cut throats & bounty hunters were visiting the thematic viberation saturated area of Scorpion Canyon. We're using Nightowl Workshop's Gunslinger and Wretched Country Second Edition by The Red Room together. The last time we ventured into Scorpion Canyon we wound up fighting aliens from Cha'alt. Tonight's game was very different. 

The Bill Praxton gang had recently gone into the canyon and there's been not a peep outta of them  for two months now. We gathered our posse together including Doc Emit and his son the local doctor. We then had Preacher Vorciani join us on this mission. Walking feather our scout along with Bill Tenison Arizona Ranger  made their way into the canyon. 
They found the Praxton gang camp right away or the remains of it. The gang had been ambushed and killed the bodies riddled with stone spears and flint tipped arrows. No known indians of the area used thoses types of weapons. 
And then things started getting weirder?! The posse was attacked by strange pig faced humanoids armed to the teeth. They were dressed in strange armor and armed with wicked flint tipped weapons. The pig faced humanoids had a great bloody hand print on thier wooden shields. And they knew about fires to stay behind rocks for cover against the fire arms. 
We almost lost the Calico Kid to the ravages of four flint based arrows. And the humanoids brought reenforcements! 


Things are not going good against the orcs from the Bloody Hand tribe. And our heroes might be cooked here. 
Our scout and ranger are trying to flank the orcs but to no avail. The orcs seem to know the canyon pretty well. There are other remains on the canyon floor. 
The orcs seem to have the situation well in hand using flint tipped arrows and spears that have a +1 against our PC's. How they got in the cayon is anyone's guess. Are we going to live?! Tune in next week! 

Saturday, January 20, 2024

Cha'alt Raiders In Scorpion Canyon! - Cha'alt, Wretched Country 2nd Edition, and Gunslinger Rpg By Nightowl Workshop Session Report

 We came face to face with a dark wizard in the deserts of Cha'alt. We're outta of dynamite and hunkered down in the desert. And then the bastard wizrd lobs two purple laced fire balls our way! We didn't take kindly to this. 
















Dr.Justice our engineer started to cobble together some of the energy weapons from the bandits camp last game session here. With in a couple of rounds we were able to shoot a couple bullets and get the bastard to keep his head down. This was to give Doc time to get his contraption together & two lucky rolls later Doc comes roaring out of our makeshift fox hole and blasts the shit outta of the dark wizard! Natural twenty baby! Here's where one of our remaining Braves goes to check on the black wizard and only found a crater where the bastard used to be! 
The good news is that we've got a makeshift energy weapon and now we're outta of dynamite! Don't forget that Venger's got his own Kickstarter on for 'How To Design Worlds Like a Fucking Boss' over here. 

We started searching around and found the wizard's hover skift. We didn't even try to figure this thing out and instead our Brave hit the shiny red button. And now we're off to the capital of Cha'alt!  

Saturday, January 6, 2024

Cha'alt Raiders In Scorpion Canyon! - Cha'alt, Wretched Country 2nd Edition, and Gunslinger Rpg By Nightowl Workshop Session Report

 So we got together and decided to continue our Wretched Country 2nd edition and Gunslinger rpg game mini campaign. So getting together last night with friends we got a chance to take the Gunslinger rules set for a spin out in Hellstone Arazona. The locals have been having a problem with monsters from someplace else. That some place happened to be Cha'alt. We had a full posse of six guns in our party but we needed more! 

We grabbed our horses and headed out after grabbing Dr.Justice (our engineer), Three Feather the shaman & two Indian brave scouts. And then began the task of rounding up the critter. First had too track the damn thing through Scorpion Canyon. 
And this is where things go complete off the rails. We weren't expecting an ambush! A whole ton of Cha'alt bandits ambushed us in the canyon. 
Laser fire and blaster fire rained down on our PC's!  And we lost one of our braves to the hot death from our other wordly foes! 


The other brave 'White Feather' swore vengenece and crawled along the outer wall of the canyon with knife in hand. He made it too the bandits camp but a bad roll got him captured! The bandits on the other hand were breaking out hover skifts and were actually slavers as White Feather found a family of homesteaders in cages at the camp. He broke out and took a blaster along with the ammo pack after watching the bandit reload his. Don't forget that Venger's got his own Kickstarter on for 'How To Design Worlds Like a Fucking Boss' over here. 

































The rest of the posse had brought a few sticks of dynamite and threw a couple devestating the bandits.Things went from bad to worse when one of the sticks hit an energy cell that the bandits were going to be using against our guys. However a fumble on my part and this blew one of the heavy weapons to kingdom come. The explosion also drew the attention of the dark wizard Ikkon The Purple Destroyer. The dinosaur that they originally were tracking was a warbeast that had been brought over to do a bit of destruction. The bandits retreated back to thier camp. 
And this is where our engineer brought out his patented 'Phasic detector' to look for an 'otherworldly doorway in the ether'. And he got a solid reading on a possible doorway pointing towards the other end of Scorpion Canyon. We got bush wacked by two other bandits armed with heavier weapons. Three more sticks of dynamite took care of that problem!  And now we're outta of dynamite! And of course this is where the dark wizard shows up and that's where we ended! 

Thursday, November 9, 2023

Grey Days - Wretched Space( Revised ) & Orbital Decay One Shot Mini Campaign - Session Three - Alpha Blue Middle

 This post is going to pick up straight from here . With the SS Victory stumbling upon the remains of Harmony a planet that has been devestated by the Bugs. Except that the Bugs don't exist in this universe!? And then suddenly one half of the party Glitches out of existence! 



































The party is still recovering after thier time on the Hercules space hulk. The party is 'resting' on an Alpha Blue. And the space brothel is actually a recruiting point for grabbing the contracts of other adventurers. The PC's had thier Lupus Garou healed because of the fact that they had taken extraordinary amounts of damage from the Bugs. 





















While the rest of the party grabs some well deserved R&R, the Victory's commander Vox Tribous begins to analyze the Glitch doorways in order to come. All of these tie into the Wretched Legions that ties into Wretched Space second edition. 


The first question that the players are asking are how are the Bugs using the Glitch and yet they still have spacecraft?! Where are the Bugs stationed and why can't our psionics and psychics detect them?! Zonetec from Wretched Flesh may know more but aren't saying much to the PC's?! Why?
The players think it's because Zonetec has it's hands full with the effects of the Glitch. 




















What really set the player's teeth on edge was learning that the Hercules space hulk from last game Glitched out of existence. So what's going on?! 


Wednesday, August 30, 2023

Grey Days - Wretched Space( Revised ) & Orbital Decay One Shot Mini Campaign - Session Three - Something to Bug You With

 So last week The Red Room released Wretched Darkness Second Edition  & this caused a bit of a stir among my players. Let me explain the crew of the USS Victory is made up of 'special operatives' of the Federation. Many of these include those suffering from supernatural conditions. Now the player's wanted  upgrade thier PC's to second edition Wretched Space & Wretched Darkness. There weren't deep changes but enough to the factions to make these changes necessary. And this session report picks up right from here! 


































All was quiet on the Hercules and then the player's PC's heard talking?! The PC's rounded corner & came face to face with a space pirate party & they were loading artifacts onto a floater skiff. The players PC's were about to engage in melee when they heard a distinctive howl! 
And the players came face to face with a very large and dangerous Bug! How the Hell did that get here?! The bug in question actually came out of Nightowl Workshop's Colonial Trooper rpg's Knight Hawks! 


































And the bug in this case was the size of two buses and this will give you a bit of scale when it comes to the Hercules space hulk. The melee was scrapped and space pirates plus the party beat feet as the party's two Loup Garou PC's played with the bug to allow the party to escape.