Showing posts with label Cepheus Barbaric!. Show all posts
Showing posts with label Cepheus Barbaric!. Show all posts

Saturday, May 6, 2023

Scarlet Raid - Adapting Mutant Epoch rpg's Outland Arts's One Day Digs 7:: The Ascent To The Cepheus Engine Hostile rpg As a Oneshot Adventure - Session Report Part II


Last night's session picks right up from here on the blog. 
So during last night's game things got very interesting too say the least. Our party was scouting through some urban ruins where they woke up and then things went down hill from there. They encountered a flock of Ruby Clawed Finches. I the words of the author & designer, "Ruby Clawed Finch
These carnivorous, small birds gather into huge flocks and attack one target in a group of travellers. Like winged piranha fish, they can pick a person to the bone in minutes.
Graphite art from page 189 of Excavator Monthly Compendium." 


Cepheus Atom just happens to have theses style of mutant birds built right into it. Needless to say that we almost down by two explorers.   However the party managed to get under cover but sacrificed one of thier covetted grenades. We're running this  mini campaign using Outland Arts's One Day Digs 7:: The Ascent for the Mutant Epoch rpg with Zozer Games Hostile.
The basic premise for this mini campaign rests on the back of the party and things have been getting interesting. Let me give you the basic premise; ""You've survived the crash. Now what?

"What horrors face a team of lunar cadets who crash land amid the ruins of the old ones? Can they work together to ascend the mega tower and call for evac, or will they perish in the attempt?"


In this unique one day dig, written by Timothy Berriault and illustrated by William McAusland. "The Ascent" encounters are  balanced and were not that hard to convert over to Stellagamma's Cepheus Atom with a twist of first edition Barbaric.  And during last night's game the players ran straight into a mutant trade caravan. The party was able to trade skills and two pieces of  knowledge about artifacts for passage to Pitford.  We ended the session with the player's PC's safe and sound for now. Once again  I did notice that the players have been using Independence Games G.E.A.R. and really going to town on the customization of thier weapons, equipment, etc. even using Hostile rpg catalog of equipment. 



Sunday, January 2, 2022

Nephilim Mummy For The Sword of Cepheus role playing game, Barbaric! rpg, & 2d6 Sword & Sorcery Rpging

Genesis 6:4:

"The Nephilim were in the earth in those days, and also after that, when the sons of God came in unto the daughters of men, and they bore children to them; the same were the mighty men that were of old, the men of renown"


 The pre Biblical Flood had the product of the fallen angels the watcher & the daughters of Adam, these entities survived the Flood. The most cunning & dangerous of the Nephilim giants hid away from the waters in the deep places of the Earth. They were the servants of the Annukai during the post Flood period all the way through  the Thurian Ages. There are those who believe that these Nephilim even walk during the modern nights. Their Fallen nature means that they can never rest and must wander across existence to the end of time. 




Those survivors became the undead servants of the Greys as human necromancers tended them for hundreds of years. The undead flesh became like leather and they continue to carry out the will of their supernatural & alien masters. Because of their damnable nature they have diseased flesh that with one claw swipe can infect the living with horrid diseases. 

Nephilim  Mummy: . 15/30, Move 20m/round, Armor 5, Claws (melee 2D damage, slashing) or by weapons. Physical 3, Combat 2, Stealth 1. Undead. Immune to non-magical weapons other than fire. . Disease (victim cannot heal) unless the victim throws Physical 8+.

Friday, September 3, 2021

Setting Up A Warpland Campaign With Sword of Cepheus rpg Resources

" The sky has been turned into a mind bending kaleidoscope, occasionally delivering mutagenic maelstroms that change forever the appearance of both the landscape and its people.

Abysses have punctured reality, corrupting it all with their infectious energy while seducing with power those insane enough to listen.

Sometimes you've got to figure out games as you go. Take for example Warpland rpg which has been sitting on my table for two weeks. DM Steve blundered by today & quick thumbed through my copy of this dark beauty. You know this is pretty bleak, right?! Yeah.. Well I'd invert the setting & run  an 'Italian Sword & Sandal'   also known as peplum campaign in this setting! Why?! The fact is that Warpland is ripe for Jack Kirby like heroes of legend & DC's Fourth world saga hijinks. Basically, Warpland screams out to be used as 'bigger then life' mythic venue.  And this is a great venue for a Europe of  a Sword of Cepheus rpg style campaign. 

So what is about Warpland that's so appealing as a bigger then life Sword & Sorcery OSR style game?!  Well, the Warpland location  setting is the essence  that Eighties Fantasy or Sword & Sorcery artwork was made of. A setting that allows the DM to explore, use, and alter it as needed. Now couple this with several other OSR 2d6 products such as Cepheus Atom & Cepheus Barbaric And you've got a ready made campaign. 

 Cepheus Atom is perfect as a dark mirror for Warpland rpg's ancient past. The weird devices & dangerous artifacts reflect a very nasty past. Simply drop in  Cepheus Atom's into Warpland rpg's setting. So what does this have to do with Warpland?  Warpland is a perfect mirror setting for many Italian 'Sword & Sandal' movies from the Sixties, Seventies, & Eighties. 

 And Italian Sword & Sandal movies?! Quite a bit.
The  Barbaric! rpg is the perfect 'add on' for this little campaign idea which will mirror the Eighties Italian Sword & Sorcery films of the VHS tape era. 
The reality is that the peusdo Europe of  Eighties Italian Sword & Sorcery could be leveled as a part of the Warpland setting. 

This weird Europe setting is rife for Chaos induced humanoid races including some half breed PC's. Who can be created from Sword of Cepheus rpg style rules with 'Non-Humans for The Sword of Cepheus.' 








What would the agenda be for such a Warpland campaign?! We'll get into that in the blog next time!