This creature is the Enzyme-X (or "Guyver-Killer"), a Neo-Hyper Zoanoid engineered by Chronos specifically to mimic the Unit-G’s combat profile. Unlike standard Zoanoids, which are often specialized for one task (strength, speed, or lasers), the Enzyme-X is an all-rounder designed to match a Guyver blow-for-blow in the cramped corridors of orbital stations or the vacuum of the Belt.
Neo-Hyper Zoanoid: The "Enzyme-X"
The Enzyme-X is a 2.5-meter tall, sleek, biomechanical nightmare. Its skin is a dark, iridescent chitin that hums with internal energy. It possesses "false" control metals—organic computation nodes—and a gravity-regulating organ in its chest.
Base Characteristics (2D6 Scale)
| Attribute | Score | Modifier |
| Strength (STR) | 17 | +3 |
| Dexterity (DEX) | 13 | +2 |
| Endurance (END) | 16 | +3 |
| Intelligence (INT) | 9 | +1 |
Movement: 15m (Ground), 30m (Jump/Fly via Gravity Controller).
Armor Value: 16 (Reinforced Bio-Chitin).
Regeneration: Heals 1D6 HP per round. Can regrow lost limbs in 1D6 hours.
Integrated Weaponry (The "Guyver Mimic" Suite)
These weapons are biological adaptations of the Unit-G's arsenal, powered by the Zoanoid's own metabolic furnace.
| Weapon | Range | Damage | Special |
| Vibro-Talons | Melee | 4D6 | High Frequency: Ignores non-energy armor. |
| Sonic Scream | 10m | 3D6 | Area (Cone): Deals "Stun" damage to biologicals. |
| Bio-Laser (Head) | 50m | 3D6 | Precision: No penalty for firing into melee. |
| Gravity Pulse | 50m | 5D6 | Knockback: Targets must pass a STR check or be thrown 1D6 meters. |
| Blaster Tempest | 300m | 2D10 x 4 | Vehicle Scale: The "Mega-Smasher" equivalent. 1-round charge time. |
Special Abilities
Vacuum Sealed: The Enzyme-X can survive in the hard vacuum of space indefinitely by recycling oxygen through its armor plates.
Dissolving Blood: If the creature is wounded in melee, the attacker must make a DEX check (10+) or be splashed with Enzyme-acid. This acid deals 2D6 damage and reduces the target's armor by 1 per round until neutralised.
Unit-G Tracker: The creature can "smell" the unique gravitational signature of a Guyver Unit within 5 kilometers.
GM Note: The Bio-Burn. > Because the Enzyme-X uses its own biology to power "God-tier" weapons like the Blaster Tempest, it is unstable. After firing its main cannon, the creature loses its Regeneration ability for 3 rounds as its body focuses on cooling down.
Scenario Hook: The Asset Retrieval
The PCs are aboard a Hostile-style freighter carrying a "Classified Biological Sample" from Mars. Midway to Earth, the Enzyme-X is remotely "activated" inside the cargo hold.
The PCs must deal with:
A Predator that can tear through hull plating.
A Saboteur that can fly through vacuum to disable the ship's engines.
The Morality of whether to jettison the "Asset" or try to capture it for a rival megacorp.
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